#103282: "Hotseat in multiactive doesn't become active when it should"
What is this report about?
What happened ? Please select from below
What happened ? Please select from below
Please check if there is already a report on the same subject
If yes, please VOTE for this report. Reports with the most votes are taken care of in PRIORITY!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if any.
At least two issues with hotseat and games that use multiactive states:
1) There needs to be a button to click for the player to manually flip control between themselves and the hotseats (like the "right arrow" link for flipping between test accounts in the studio). At minimum it must be there during multiactive states but probably it should be there always because there are other use cases (out-of-turn actions, etc.)
2) There's a bug where the hotseat doesn't take control when it should. In a multiactive state, the real player completes their turn and becomes inactive but the hotseat never takes control. See boardgamearena.com/bug?id=103261 -
• Please explains what you wanted to do, what you do and what happened
Play games that use multiactive states with hotseat.
• What is your browser?
Google Chrome v119
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
At least two issues with hotseat and games that use multiactive states:
1) There needs to be a button to click for the player to manually flip control between themselves and the hotseats (like the "right arrow" link for flipping between test accounts in the studio). At minimum it must be there during multiactive states but probably it should be there always because there are other use cases (out-of-turn actions, etc.)
2) There's a bug where the hotseat doesn't take control when it should. In a multiactive state, the real player completes their turn and becomes inactive but the hotseat never takes control. See boardgamearena.com/bug?id=103261 -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Play games that use multiactive states with hotseat.
• What is your browser?
Google Chrome v119
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
At least two issues with hotseat and games that use multiactive states:
1) There needs to be a button to click for the player to manually flip control between themselves and the hotseats (like the "right arrow" link for flipping between test accounts in the studio). At minimum it must be there during multiactive states but probably it should be there always because there are other use cases (out-of-turn actions, etc.)
2) There's a bug where the hotseat doesn't take control when it should. In a multiactive state, the real player completes their turn and becomes inactive but the hotseat never takes control. See boardgamearena.com/bug?id=103261 • What is your browser?
Google Chrome v119
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
At least two issues with hotseat and games that use multiactive states:
1) There needs to be a button to click for the player to manually flip control between themselves and the hotseats (like the "right arrow" link for flipping between test accounts in the studio). At minimum it must be there during multiactive states but probably it should be there always because there are other use cases (out-of-turn actions, etc.)
2) There's a bug where the hotseat doesn't take control when it should. In a multiactive state, the real player completes their turn and becomes inactive but the hotseat never takes control. See boardgamearena.com/bug?id=103261 • What is your browser?
Google Chrome v119
-
• Which part of the rules was not respected by the BGA adaptation
At least two issues with hotseat and games that use multiactive states:
1) There needs to be a button to click for the player to manually flip control between themselves and the hotseats (like the "right arrow" link for flipping between test accounts in the studio). At minimum it must be there during multiactive states but probably it should be there always because there are other use cases (out-of-turn actions, etc.)
2) There's a bug where the hotseat doesn't take control when it should. In a multiactive state, the real player completes their turn and becomes inactive but the hotseat never takes control. See boardgamearena.com/bug?id=103261 -
• Is the rules violation visible on game replay? If yes, at which move number?
Play games that use multiactive states with hotseat.
• What is your browser?
Google Chrome v119
-
• Which was the game action you wanted to do?
At least two issues with hotseat and games that use multiactive states:
1) There needs to be a button to click for the player to manually flip control between themselves and the hotseats (like the "right arrow" link for flipping between test accounts in the studio). At minimum it must be there during multiactive states but probably it should be there always because there are other use cases (out-of-turn actions, etc.)
2) There's a bug where the hotseat doesn't take control when it should. In a multiactive state, the real player completes their turn and becomes inactive but the hotseat never takes control. See boardgamearena.com/bug?id=103261 -
• What do you try to do to trigger this game action?
Play games that use multiactive states with hotseat.
-
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v119
-
• At which step of the game did the problem occurs (what was the current game instruction)?
At least two issues with hotseat and games that use multiactive states:
1) There needs to be a button to click for the player to manually flip control between themselves and the hotseats (like the "right arrow" link for flipping between test accounts in the studio). At minimum it must be there during multiactive states but probably it should be there always because there are other use cases (out-of-turn actions, etc.)
2) There's a bug where the hotseat doesn't take control when it should. In a multiactive state, the real player completes their turn and becomes inactive but the hotseat never takes control. See boardgamearena.com/bug?id=103261 -
• What happened when you try to do a game action (error message, game status bar message, ...)?
Play games that use multiactive states with hotseat.
• What is your browser?
Google Chrome v119
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
At least two issues with hotseat and games that use multiactive states:
1) There needs to be a button to click for the player to manually flip control between themselves and the hotseats (like the "right arrow" link for flipping between test accounts in the studio). At minimum it must be there during multiactive states but probably it should be there always because there are other use cases (out-of-turn actions, etc.)
2) There's a bug where the hotseat doesn't take control when it should. In a multiactive state, the real player completes their turn and becomes inactive but the hotseat never takes control. See boardgamearena.com/bug?id=103261 • What is your browser?
Google Chrome v119
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
At least two issues with hotseat and games that use multiactive states:
1) There needs to be a button to click for the player to manually flip control between themselves and the hotseats (like the "right arrow" link for flipping between test accounts in the studio). At minimum it must be there during multiactive states but probably it should be there always because there are other use cases (out-of-turn actions, etc.)
2) There's a bug where the hotseat doesn't take control when it should. In a multiactive state, the real player completes their turn and becomes inactive but the hotseat never takes control. See boardgamearena.com/bug?id=103261 -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Play games that use multiactive states with hotseat.
• What is your browser?
Google Chrome v119
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
At least two issues with hotseat and games that use multiactive states:
1) There needs to be a button to click for the player to manually flip control between themselves and the hotseats (like the "right arrow" link for flipping between test accounts in the studio). At minimum it must be there during multiactive states but probably it should be there always because there are other use cases (out-of-turn actions, etc.)
2) There's a bug where the hotseat doesn't take control when it should. In a multiactive state, the real player completes their turn and becomes inactive but the hotseat never takes control. See boardgamearena.com/bug?id=103261 • What is your browser?
Google Chrome v119
Report history
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
