#109144: "Slowest player battery losing twice. "
What is this report about?
What happened ? Please select from below
What happened ? Please select from below
Please check if there is already a report on the same subject
If yes, please VOTE for this report. Reports with the most votes are taken care of in PRIORITY!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if any.
Continue of Bug ID 108761.
The slowest player lose their battery twice.
They still lose the battery at the phase start.
The rule works like:
Each round contain 3 phase: programming, racing, ending.
After all player finished programming, racing phase start. Each player starts their turn in "smile" order.
When the last player start their turn, they lose 1 battery. If they have shield, discard the shield instead. -
• Please explains what you wanted to do, what you do and what happened
Move 9, 27, 49, 69
snipboard.io/Mptoqm.jpg
The shield part is now correct. It just twice losing their battery. • What is your browser?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Continue of Bug ID 108761.
The slowest player lose their battery twice.
They still lose the battery at the phase start.
The rule works like:
Each round contain 3 phase: programming, racing, ending.
After all player finished programming, racing phase start. Each player starts their turn in "smile" order.
When the last player start their turn, they lose 1 battery. If they have shield, discard the shield instead. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Move 9, 27, 49, 69
snipboard.io/Mptoqm.jpg
The shield part is now correct. It just twice losing their battery. • What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Continue of Bug ID 108761.
The slowest player lose their battery twice.
They still lose the battery at the phase start.
The rule works like:
Each round contain 3 phase: programming, racing, ending.
After all player finished programming, racing phase start. Each player starts their turn in "smile" order.
When the last player start their turn, they lose 1 battery. If they have shield, discard the shield instead. • What is your browser?
Mozilla v5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Continue of Bug ID 108761.
The slowest player lose their battery twice.
They still lose the battery at the phase start.
The rule works like:
Each round contain 3 phase: programming, racing, ending.
After all player finished programming, racing phase start. Each player starts their turn in "smile" order.
When the last player start their turn, they lose 1 battery. If they have shield, discard the shield instead. • What is your browser?
Mozilla v5
-
• Which part of the rules was not respected by the BGA adaptation
Continue of Bug ID 108761.
The slowest player lose their battery twice.
They still lose the battery at the phase start.
The rule works like:
Each round contain 3 phase: programming, racing, ending.
After all player finished programming, racing phase start. Each player starts their turn in "smile" order.
When the last player start their turn, they lose 1 battery. If they have shield, discard the shield instead. -
• Is the rules violation visible on game replay? If yes, at which move number?
Move 9, 27, 49, 69
snipboard.io/Mptoqm.jpg
The shield part is now correct. It just twice losing their battery. • What is your browser?
Mozilla v5
-
• Which was the game action you wanted to do?
Continue of Bug ID 108761.
The slowest player lose their battery twice.
They still lose the battery at the phase start.
The rule works like:
Each round contain 3 phase: programming, racing, ending.
After all player finished programming, racing phase start. Each player starts their turn in "smile" order.
When the last player start their turn, they lose 1 battery. If they have shield, discard the shield instead. -
• What do you try to do to trigger this game action?
Move 9, 27, 49, 69
snipboard.io/Mptoqm.jpg
The shield part is now correct. It just twice losing their battery. -
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
-
• At which step of the game did the problem occurs (what was the current game instruction)?
Continue of Bug ID 108761.
The slowest player lose their battery twice.
They still lose the battery at the phase start.
The rule works like:
Each round contain 3 phase: programming, racing, ending.
After all player finished programming, racing phase start. Each player starts their turn in "smile" order.
When the last player start their turn, they lose 1 battery. If they have shield, discard the shield instead. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
Move 9, 27, 49, 69
snipboard.io/Mptoqm.jpg
The shield part is now correct. It just twice losing their battery. • What is your browser?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Continue of Bug ID 108761.
The slowest player lose their battery twice.
They still lose the battery at the phase start.
The rule works like:
Each round contain 3 phase: programming, racing, ending.
After all player finished programming, racing phase start. Each player starts their turn in "smile" order.
When the last player start their turn, they lose 1 battery. If they have shield, discard the shield instead. • What is your browser?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Continue of Bug ID 108761.
The slowest player lose their battery twice.
They still lose the battery at the phase start.
The rule works like:
Each round contain 3 phase: programming, racing, ending.
After all player finished programming, racing phase start. Each player starts their turn in "smile" order.
When the last player start their turn, they lose 1 battery. If they have shield, discard the shield instead. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Move 9, 27, 49, 69
snipboard.io/Mptoqm.jpg
The shield part is now correct. It just twice losing their battery. • What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Continue of Bug ID 108761.
The slowest player lose their battery twice.
They still lose the battery at the phase start.
The rule works like:
Each round contain 3 phase: programming, racing, ending.
After all player finished programming, racing phase start. Each player starts their turn in "smile" order.
When the last player start their turn, they lose 1 battery. If they have shield, discard the shield instead. • What is your browser?
Mozilla v5
Report history
I've checked that there are another real time table have this issue.
Table 456866393, Move 17, 57, 99
And I've tested in a turn-based that just open. Table 456862073, the bug is not appear.
In move 49 (same table), the race car lose 1 battery (correct lose times) but the player have shield (which should use the shield first). snipboard.io/vfjdHM.jpg
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
