#112027: "Automate actions on cities without decisions"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
The end of round/ game sailing steps do not require an active decision from the players. Can these be automated to move the game state forward?
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• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v120
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The end of round/ game sailing steps do not require an active decision from the players. Can these be automated to move the game state forward?
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v120
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The end of round/ game sailing steps do not require an active decision from the players. Can these be automated to move the game state forward?
• What is your browser?
Google Chrome v120
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The end of round/ game sailing steps do not require an active decision from the players. Can these be automated to move the game state forward?
• What is your browser?
Google Chrome v120
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• Which part of the rules was not respected by the BGA adaptation
The end of round/ game sailing steps do not require an active decision from the players. Can these be automated to move the game state forward?
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v120
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• Which was the game action you wanted to do?
The end of round/ game sailing steps do not require an active decision from the players. Can these be automated to move the game state forward?
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• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v120
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• At which step of the game did the problem occurs (what was the current game instruction)?
The end of round/ game sailing steps do not require an active decision from the players. Can these be automated to move the game state forward?
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v120
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The end of round/ game sailing steps do not require an active decision from the players. Can these be automated to move the game state forward?
• What is your browser?
Google Chrome v120
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The end of round/ game sailing steps do not require an active decision from the players. Can these be automated to move the game state forward?
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v120
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The end of round/ game sailing steps do not require an active decision from the players. Can these be automated to move the game state forward?
• What is your browser?
Google Chrome v120
Report history
Unfortunately, these can't simply be automated because players are also allowed to plan cards and complete career steps during these turns. What's more, it turns out players are actually *more likely* to do so on these turns because it's when they've finally paused long enough to think of the end-of-round stuff coming up right afterwards. They'll want extra money (from careers) and card choices (from drawing to replace planned cards), so they're more likely to perform the actions.
"automate actions without decision"
changed to
"Automate actions on cities without decisions"
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
