#114063: "Create the Option to draft of colors before the game starts (in reverse starting player order)"
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What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
After the room is created, the board is build up and the turnorder is decided player should be able to decide with which colour they start. This should be done in reverse turnorder to balance the later player position. This will give a more strategic approach to take colors based on the setup of the map and the lone wolfs etc
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• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v120
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
After the room is created, the board is build up and the turnorder is decided player should be able to decide with which colour they start. This should be done in reverse turnorder to balance the later player position. This will give a more strategic approach to take colors based on the setup of the map and the lone wolfs etc
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v120
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
After the room is created, the board is build up and the turnorder is decided player should be able to decide with which colour they start. This should be done in reverse turnorder to balance the later player position. This will give a more strategic approach to take colors based on the setup of the map and the lone wolfs etc
• What is your browser?
Google Chrome v120
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
After the room is created, the board is build up and the turnorder is decided player should be able to decide with which colour they start. This should be done in reverse turnorder to balance the later player position. This will give a more strategic approach to take colors based on the setup of the map and the lone wolfs etc
• What is your browser?
Google Chrome v120
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• Which part of the rules was not respected by the BGA adaptation
After the room is created, the board is build up and the turnorder is decided player should be able to decide with which colour they start. This should be done in reverse turnorder to balance the later player position. This will give a more strategic approach to take colors based on the setup of the map and the lone wolfs etc
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v120
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• Which was the game action you wanted to do?
After the room is created, the board is build up and the turnorder is decided player should be able to decide with which colour they start. This should be done in reverse turnorder to balance the later player position. This will give a more strategic approach to take colors based on the setup of the map and the lone wolfs etc
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• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v120
-
• At which step of the game did the problem occurs (what was the current game instruction)?
After the room is created, the board is build up and the turnorder is decided player should be able to decide with which colour they start. This should be done in reverse turnorder to balance the later player position. This will give a more strategic approach to take colors based on the setup of the map and the lone wolfs etc
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v120
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
After the room is created, the board is build up and the turnorder is decided player should be able to decide with which colour they start. This should be done in reverse turnorder to balance the later player position. This will give a more strategic approach to take colors based on the setup of the map and the lone wolfs etc
• What is your browser?
Google Chrome v120
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
After the room is created, the board is build up and the turnorder is decided player should be able to decide with which colour they start. This should be done in reverse turnorder to balance the later player position. This will give a more strategic approach to take colors based on the setup of the map and the lone wolfs etc
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v120
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
After the room is created, the board is build up and the turnorder is decided player should be able to decide with which colour they start. This should be done in reverse turnorder to balance the later player position. This will give a more strategic approach to take colors based on the setup of the map and the lone wolfs etc
• What is your browser?
Google Chrome v120
Report history
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
