#119912: "Turn Time Calculation"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
Turn times currently get added several times per move if certain steps are cancelled, for example moving into midday phase, chosing card ability, and cancelling.
Suggested solutions:
- Increase the turn time added per turn, but only apply it at the beginning of a complete turn OR
- Apply turn (phase) bonus only at the end of the phase OR
- Make sure that cancelling back to the start of the phase does not apply the time bonus again -
• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Mozilla v5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Turn times currently get added several times per move if certain steps are cancelled, for example moving into midday phase, chosing card ability, and cancelling.
Suggested solutions:
- Increase the turn time added per turn, but only apply it at the beginning of a complete turn OR
- Apply turn (phase) bonus only at the end of the phase OR
- Make sure that cancelling back to the start of the phase does not apply the time bonus again -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Turn times currently get added several times per move if certain steps are cancelled, for example moving into midday phase, chosing card ability, and cancelling.
Suggested solutions:
- Increase the turn time added per turn, but only apply it at the beginning of a complete turn OR
- Apply turn (phase) bonus only at the end of the phase OR
- Make sure that cancelling back to the start of the phase does not apply the time bonus again • What is your browser?
Mozilla v5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Turn times currently get added several times per move if certain steps are cancelled, for example moving into midday phase, chosing card ability, and cancelling.
Suggested solutions:
- Increase the turn time added per turn, but only apply it at the beginning of a complete turn OR
- Apply turn (phase) bonus only at the end of the phase OR
- Make sure that cancelling back to the start of the phase does not apply the time bonus again • What is your browser?
Mozilla v5
-
• Which part of the rules was not respected by the BGA adaptation
Turn times currently get added several times per move if certain steps are cancelled, for example moving into midday phase, chosing card ability, and cancelling.
Suggested solutions:
- Increase the turn time added per turn, but only apply it at the beginning of a complete turn OR
- Apply turn (phase) bonus only at the end of the phase OR
- Make sure that cancelling back to the start of the phase does not apply the time bonus again -
• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Mozilla v5
-
• Which was the game action you wanted to do?
Turn times currently get added several times per move if certain steps are cancelled, for example moving into midday phase, chosing card ability, and cancelling.
Suggested solutions:
- Increase the turn time added per turn, but only apply it at the beginning of a complete turn OR
- Apply turn (phase) bonus only at the end of the phase OR
- Make sure that cancelling back to the start of the phase does not apply the time bonus again -
• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
-
• At which step of the game did the problem occurs (what was the current game instruction)?
Turn times currently get added several times per move if certain steps are cancelled, for example moving into midday phase, chosing card ability, and cancelling.
Suggested solutions:
- Increase the turn time added per turn, but only apply it at the beginning of a complete turn OR
- Apply turn (phase) bonus only at the end of the phase OR
- Make sure that cancelling back to the start of the phase does not apply the time bonus again -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Turn times currently get added several times per move if certain steps are cancelled, for example moving into midday phase, chosing card ability, and cancelling.
Suggested solutions:
- Increase the turn time added per turn, but only apply it at the beginning of a complete turn OR
- Apply turn (phase) bonus only at the end of the phase OR
- Make sure that cancelling back to the start of the phase does not apply the time bonus again • What is your browser?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Turn times currently get added several times per move if certain steps are cancelled, for example moving into midday phase, chosing card ability, and cancelling.
Suggested solutions:
- Increase the turn time added per turn, but only apply it at the beginning of a complete turn OR
- Apply turn (phase) bonus only at the end of the phase OR
- Make sure that cancelling back to the start of the phase does not apply the time bonus again -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Turn times currently get added several times per move if certain steps are cancelled, for example moving into midday phase, chosing card ability, and cancelling.
Suggested solutions:
- Increase the turn time added per turn, but only apply it at the beginning of a complete turn OR
- Apply turn (phase) bonus only at the end of the phase OR
- Make sure that cancelling back to the start of the phase does not apply the time bonus again • What is your browser?
Mozilla v5
Report history
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
