#122805: "Highlight one player's huts on hovering"
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What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
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• Please copy/paste the error message you see on your screen, if any.
I would like some highlighting of all the player's huts when hovering.
Because if you play with random colors in turnbased mode I have to memorize my color and go through every village again and check if I am already there and this on every turn which is a little arduous.
So if you hover over the player overview/sidepanel or click on it for mobile, the huts of this player grow a little bigger (and maybe some white bordering), so you can more easily grasp how far they already got.
Thank you. -
• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Opera
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I would like some highlighting of all the player's huts when hovering.
Because if you play with random colors in turnbased mode I have to memorize my color and go through every village again and check if I am already there and this on every turn which is a little arduous.
So if you hover over the player overview/sidepanel or click on it for mobile, the huts of this player grow a little bigger (and maybe some white bordering), so you can more easily grasp how far they already got.
Thank you. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Opera
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I would like some highlighting of all the player's huts when hovering.
Because if you play with random colors in turnbased mode I have to memorize my color and go through every village again and check if I am already there and this on every turn which is a little arduous.
So if you hover over the player overview/sidepanel or click on it for mobile, the huts of this player grow a little bigger (and maybe some white bordering), so you can more easily grasp how far they already got.
Thank you. • What is your browser?
Opera
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I would like some highlighting of all the player's huts when hovering.
Because if you play with random colors in turnbased mode I have to memorize my color and go through every village again and check if I am already there and this on every turn which is a little arduous.
So if you hover over the player overview/sidepanel or click on it for mobile, the huts of this player grow a little bigger (and maybe some white bordering), so you can more easily grasp how far they already got.
Thank you. • What is your browser?
Opera
-
• Which part of the rules was not respected by the BGA adaptation
I would like some highlighting of all the player's huts when hovering.
Because if you play with random colors in turnbased mode I have to memorize my color and go through every village again and check if I am already there and this on every turn which is a little arduous.
So if you hover over the player overview/sidepanel or click on it for mobile, the huts of this player grow a little bigger (and maybe some white bordering), so you can more easily grasp how far they already got.
Thank you. -
• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Opera
-
• Which was the game action you wanted to do?
I would like some highlighting of all the player's huts when hovering.
Because if you play with random colors in turnbased mode I have to memorize my color and go through every village again and check if I am already there and this on every turn which is a little arduous.
So if you hover over the player overview/sidepanel or click on it for mobile, the huts of this player grow a little bigger (and maybe some white bordering), so you can more easily grasp how far they already got.
Thank you. -
• What do you try to do to trigger this game action?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Opera
-
• At which step of the game did the problem occurs (what was the current game instruction)?
I would like some highlighting of all the player's huts when hovering.
Because if you play with random colors in turnbased mode I have to memorize my color and go through every village again and check if I am already there and this on every turn which is a little arduous.
So if you hover over the player overview/sidepanel or click on it for mobile, the huts of this player grow a little bigger (and maybe some white bordering), so you can more easily grasp how far they already got.
Thank you. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Opera
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I would like some highlighting of all the player's huts when hovering.
Because if you play with random colors in turnbased mode I have to memorize my color and go through every village again and check if I am already there and this on every turn which is a little arduous.
So if you hover over the player overview/sidepanel or click on it for mobile, the huts of this player grow a little bigger (and maybe some white bordering), so you can more easily grasp how far they already got.
Thank you. • What is your browser?
Opera
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I would like some highlighting of all the player's huts when hovering.
Because if you play with random colors in turnbased mode I have to memorize my color and go through every village again and check if I am already there and this on every turn which is a little arduous.
So if you hover over the player overview/sidepanel or click on it for mobile, the huts of this player grow a little bigger (and maybe some white bordering), so you can more easily grasp how far they already got.
Thank you. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Opera
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I would like some highlighting of all the player's huts when hovering.
Because if you play with random colors in turnbased mode I have to memorize my color and go through every village again and check if I am already there and this on every turn which is a little arduous.
So if you hover over the player overview/sidepanel or click on it for mobile, the huts of this player grow a little bigger (and maybe some white bordering), so you can more easily grasp how far they already got.
Thank you. • What is your browser?
Opera
Report history
Small glitch.
Now the huts of the player you move the mouse on will wiggle
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
