#123340: "Can't finish an incomplete link in Australia, after crossing boundary with Triple Gauge card"
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What happened ? Please select from below
What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
I wanted to complete an incomplete link I had built across the East/Central boundary with a Triple Gauge card, and the game highlighted the last hex, but said there were no valid tracks from the hex. All adjacent hexes were plain, flat terrain.
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• Please explains what you wanted to do, what you do and what happened
Clicked on the last build hex of an incomplete link.
• What is your browser?
Mozilla v5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I wanted to complete an incomplete link I had built across the East/Central boundary with a Triple Gauge card, and the game highlighted the last hex, but said there were no valid tracks from the hex. All adjacent hexes were plain, flat terrain.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Clicked on the last build hex of an incomplete link.
• What is your browser?
Mozilla v5
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I wanted to complete an incomplete link I had built across the East/Central boundary with a Triple Gauge card, and the game highlighted the last hex, but said there were no valid tracks from the hex. All adjacent hexes were plain, flat terrain.
• What is your browser?
Mozilla v5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I wanted to complete an incomplete link I had built across the East/Central boundary with a Triple Gauge card, and the game highlighted the last hex, but said there were no valid tracks from the hex. All adjacent hexes were plain, flat terrain.
• What is your browser?
Mozilla v5
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• Which part of the rules was not respected by the BGA adaptation
I wanted to complete an incomplete link I had built across the East/Central boundary with a Triple Gauge card, and the game highlighted the last hex, but said there were no valid tracks from the hex. All adjacent hexes were plain, flat terrain.
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• Is the rules violation visible on game replay? If yes, at which move number?
Clicked on the last build hex of an incomplete link.
• What is your browser?
Mozilla v5
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• Which was the game action you wanted to do?
I wanted to complete an incomplete link I had built across the East/Central boundary with a Triple Gauge card, and the game highlighted the last hex, but said there were no valid tracks from the hex. All adjacent hexes were plain, flat terrain.
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• What do you try to do to trigger this game action?
Clicked on the last build hex of an incomplete link.
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• What happened when you try to do this (error message, game status bar message, ...)?
Got an error message saying there were no valid tracks.
Should have been able to build to Alice Springs or even Birdsville. • What is your browser?
Mozilla v5
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• At which step of the game did the problem occurs (what was the current game instruction)?
I wanted to complete an incomplete link I had built across the East/Central boundary with a Triple Gauge card, and the game highlighted the last hex, but said there were no valid tracks from the hex. All adjacent hexes were plain, flat terrain.
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
Clicked on the last build hex of an incomplete link.
• What is your browser?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I wanted to complete an incomplete link I had built across the East/Central boundary with a Triple Gauge card, and the game highlighted the last hex, but said there were no valid tracks from the hex. All adjacent hexes were plain, flat terrain.
• What is your browser?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I wanted to complete an incomplete link I had built across the East/Central boundary with a Triple Gauge card, and the game highlighted the last hex, but said there were no valid tracks from the hex. All adjacent hexes were plain, flat terrain.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Clicked on the last build hex of an incomplete link.
• What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I wanted to complete an incomplete link I had built across the East/Central boundary with a Triple Gauge card, and the game highlighted the last hex, but said there were no valid tracks from the hex. All adjacent hexes were plain, flat terrain.
• What is your browser?
Mozilla v5
Report history
Continuing the track after it has already crossed the boundary caused the valid track tester to need the Triple Gauge activated again, even though you had already used it on the previous track build.
As it happens, you could have built out of Alice Springs and joined up successfully to the track.
But you could not start a track from Tennant Creek.
The fix will be promoted with the next release.
Great game. I know it must be a real challenge to deal with all the fiddly little situations, but you're efforts are much appreciated.
Regards,
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
