#12456: "Choice between same resources should be done automatically"
What is this report about?
What happened ? Please select from below
What happened ? Please select from below
Please check if there is already a report on the same subject
If yes, please VOTE for this report. Reports with the most votes are taken care of in PRIORITY!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if any.
In our table, move 59 should be done automatically.
I have been asked to choose between stone and stone. When there is a multiple choice of elements of the same type, the system should automatically choose them instead of stopping the game and asking the player. -
• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v73
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In our table, move 59 should be done automatically.
I have been asked to choose between stone and stone. When there is a multiple choice of elements of the same type, the system should automatically choose them instead of stopping the game and asking the player. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v73
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In our table, move 59 should be done automatically.
I have been asked to choose between stone and stone. When there is a multiple choice of elements of the same type, the system should automatically choose them instead of stopping the game and asking the player. • What is your browser?
Google Chrome v73
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
In our table, move 59 should be done automatically.
I have been asked to choose between stone and stone. When there is a multiple choice of elements of the same type, the system should automatically choose them instead of stopping the game and asking the player. • What is your browser?
Google Chrome v73
-
• Which part of the rules was not respected by the BGA adaptation
In our table, move 59 should be done automatically.
I have been asked to choose between stone and stone. When there is a multiple choice of elements of the same type, the system should automatically choose them instead of stopping the game and asking the player. -
• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v73
-
• Which was the game action you wanted to do?
In our table, move 59 should be done automatically.
I have been asked to choose between stone and stone. When there is a multiple choice of elements of the same type, the system should automatically choose them instead of stopping the game and asking the player. -
• What do you try to do to trigger this game action?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v73
-
• At which step of the game did the problem occurs (what was the current game instruction)?
In our table, move 59 should be done automatically.
I have been asked to choose between stone and stone. When there is a multiple choice of elements of the same type, the system should automatically choose them instead of stopping the game and asking the player. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v73
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In our table, move 59 should be done automatically.
I have been asked to choose between stone and stone. When there is a multiple choice of elements of the same type, the system should automatically choose them instead of stopping the game and asking the player. • What is your browser?
Google Chrome v73
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In our table, move 59 should be done automatically.
I have been asked to choose between stone and stone. When there is a multiple choice of elements of the same type, the system should automatically choose them instead of stopping the game and asking the player. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v73
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In our table, move 59 should be done automatically.
I have been asked to choose between stone and stone. When there is a multiple choice of elements of the same type, the system should automatically choose them instead of stopping the game and asking the player. • What is your browser?
Google Chrome v73
Report history
I have been asked to choose between stone and stone. When there is a multiple choice of elements of the same type, the system should automatically choose them instead of stopping the game and asking the player.
boardgamearena.com/1/stoneage?table=52748278 moves 56,57,58
You can vote for this bug:
boardgamearena.com/bug?id=10801
boardgamearena.com/1/stoneage?table=52748278 move 415
- when buying the hut with four different resources, they should be automatically taken like for hut with three identified resources (the player don't have any real choice).
- more complicated, when buying a hut requiring n resources among m, the game could compute which resources the player will be forced to used and pre-select them (but without validating, so the player can cancel).
- when all the dices are the same right after the throw, the dices are first displayed then after a short time the matching item is automatically granted to all players,
- else when all the remaining dices are the same, item is automatically granted to remaining players; as a side effect, the last item is always automatically granted,
- when buying the hut requiring four different resources, the player don't need anymore to select them, they are automatically taken (if the player have them, else the buy is rejected); in fact, this hut is now working as all the usual three defined resources huts,
- various improvements of the resources selection dialog:
+ resources that can't be used for a buy are no more proposed (example : you buy a hut requiring five resources of two different kinds and you have 3 woods, 0 clay, 2 stones, 1 gold: the dialog will show only wood and stone as you can't use gold and reach the required five resources),
+ the quantity of each resources are initialized to the minimum needed for the buy (in the example above, means the dialog will be initialized with 3 woods and 2 stones; if you had 3 woods, 0 clay, 3 stones, 1 gold, then it would have been initialized with 2 woods and 2 stones, letting you choose if you want to use one more wood or one more stone),
+ you can not anymore select more resources of a kind than required (example : you buy a hut requiring five resources of two different kinds, you can not select more than four woods or four clay and so on even if you have more),
+ if it is impossible to match the requirement for the buy, the dialog isn't shown anymore and the buy is immediately rejected (you still have to dismiss the remaining worker(s)); if this happen for feeding, you automatically received the -10 points penalty.
boardgamearena.com/bug?id=12095
Forget to list this improvement of the resource selection dialog:
+ if you must select n resources of the same type, then the + and - while change the quantity directly by n.
- resource production is automatically granted if it can not be increased with available tools.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
