#128702: "Skip Uneventful Tricks uses unavailable information "
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
Not sure if this is important enough to fix, but I noticed when the game skips tricks, it uses information that is unavailable (i.e. partners/buried cards that nobody knows.)
While this is generally a good thing and appreciated, it does give players info when tricks are not skipped. Essentially, it tells players that certain cards are not buried and are in play.
I could just turn off the option, but the time savings is really nice.
It would just be nice if it only skipped tricks based on cards that have been played, not cards that are hidden.
Maybe I'm wrong, but I'm pretty sure this is happening. -
• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v126
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Not sure if this is important enough to fix, but I noticed when the game skips tricks, it uses information that is unavailable (i.e. partners/buried cards that nobody knows.)
While this is generally a good thing and appreciated, it does give players info when tricks are not skipped. Essentially, it tells players that certain cards are not buried and are in play.
I could just turn off the option, but the time savings is really nice.
It would just be nice if it only skipped tricks based on cards that have been played, not cards that are hidden.
Maybe I'm wrong, but I'm pretty sure this is happening. • What is your browser?
Google Chrome v126
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Not sure if this is important enough to fix, but I noticed when the game skips tricks, it uses information that is unavailable (i.e. partners/buried cards that nobody knows.)
While this is generally a good thing and appreciated, it does give players info when tricks are not skipped. Essentially, it tells players that certain cards are not buried and are in play.
I could just turn off the option, but the time savings is really nice.
It would just be nice if it only skipped tricks based on cards that have been played, not cards that are hidden.
Maybe I'm wrong, but I'm pretty sure this is happening. • What is your browser?
Google Chrome v126
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Not sure if this is important enough to fix, but I noticed when the game skips tricks, it uses information that is unavailable (i.e. partners/buried cards that nobody knows.)
While this is generally a good thing and appreciated, it does give players info when tricks are not skipped. Essentially, it tells players that certain cards are not buried and are in play.
I could just turn off the option, but the time savings is really nice.
It would just be nice if it only skipped tricks based on cards that have been played, not cards that are hidden.
Maybe I'm wrong, but I'm pretty sure this is happening. • What is your browser?
Google Chrome v126
-
• Which part of the rules was not respected by the BGA adaptation
Not sure if this is important enough to fix, but I noticed when the game skips tricks, it uses information that is unavailable (i.e. partners/buried cards that nobody knows.)
While this is generally a good thing and appreciated, it does give players info when tricks are not skipped. Essentially, it tells players that certain cards are not buried and are in play.
I could just turn off the option, but the time savings is really nice.
It would just be nice if it only skipped tricks based on cards that have been played, not cards that are hidden.
Maybe I'm wrong, but I'm pretty sure this is happening. -
• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v126
-
• Which was the game action you wanted to do?
Not sure if this is important enough to fix, but I noticed when the game skips tricks, it uses information that is unavailable (i.e. partners/buried cards that nobody knows.)
While this is generally a good thing and appreciated, it does give players info when tricks are not skipped. Essentially, it tells players that certain cards are not buried and are in play.
I could just turn off the option, but the time savings is really nice.
It would just be nice if it only skipped tricks based on cards that have been played, not cards that are hidden.
Maybe I'm wrong, but I'm pretty sure this is happening. -
• What do you try to do to trigger this game action?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v126
-
• At which step of the game did the problem occurs (what was the current game instruction)?
Not sure if this is important enough to fix, but I noticed when the game skips tricks, it uses information that is unavailable (i.e. partners/buried cards that nobody knows.)
While this is generally a good thing and appreciated, it does give players info when tricks are not skipped. Essentially, it tells players that certain cards are not buried and are in play.
I could just turn off the option, but the time savings is really nice.
It would just be nice if it only skipped tricks based on cards that have been played, not cards that are hidden.
Maybe I'm wrong, but I'm pretty sure this is happening. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v126
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Not sure if this is important enough to fix, but I noticed when the game skips tricks, it uses information that is unavailable (i.e. partners/buried cards that nobody knows.)
While this is generally a good thing and appreciated, it does give players info when tricks are not skipped. Essentially, it tells players that certain cards are not buried and are in play.
I could just turn off the option, but the time savings is really nice.
It would just be nice if it only skipped tricks based on cards that have been played, not cards that are hidden.
Maybe I'm wrong, but I'm pretty sure this is happening. • What is your browser?
Google Chrome v126
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Not sure if this is important enough to fix, but I noticed when the game skips tricks, it uses information that is unavailable (i.e. partners/buried cards that nobody knows.)
While this is generally a good thing and appreciated, it does give players info when tricks are not skipped. Essentially, it tells players that certain cards are not buried and are in play.
I could just turn off the option, but the time savings is really nice.
It would just be nice if it only skipped tricks based on cards that have been played, not cards that are hidden.
Maybe I'm wrong, but I'm pretty sure this is happening. • What is your browser?
Google Chrome v126
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Not sure if this is important enough to fix, but I noticed when the game skips tricks, it uses information that is unavailable (i.e. partners/buried cards that nobody knows.)
While this is generally a good thing and appreciated, it does give players info when tricks are not skipped. Essentially, it tells players that certain cards are not buried and are in play.
I could just turn off the option, but the time savings is really nice.
It would just be nice if it only skipped tricks based on cards that have been played, not cards that are hidden.
Maybe I'm wrong, but I'm pretty sure this is happening. • What is your browser?
Google Chrome v126
Report history
Rejected, because considering hidden cards is necessary to save time (especially in 2-player Euchre).
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
