#130944: "Reminder / prompt to use stored tiles"
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What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v126
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• What is your browser?
Google Chrome v126
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• What is your browser?
Google Chrome v126
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• What is your browser?
Google Chrome v126
-
• Which part of the rules was not respected by the BGA adaptation
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v126
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• Which was the game action you wanted to do?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v126
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• At which step of the game did the problem occurs (what was the current game instruction)?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v126
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• What is your browser?
Google Chrome v126
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• What is your browser?
Google Chrome v126
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• What is your browser?
Google Chrome v126
Report history
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
