#134301: "Option to display points players have received in history log"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Safari v17.5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Safari v17.5
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
• What is your browser?
Safari v17.5
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
• What is your browser?
Safari v17.5
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• Which part of the rules was not respected by the BGA adaptation
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Safari v17.5
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• Which was the game action you wanted to do?
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Safari v17.5
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• At which step of the game did the problem occurs (what was the current game instruction)?
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Safari v17.5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
• What is your browser?
Safari v17.5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Safari v17.5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I see that the suggestion to have open point totals was rejected. However, I find it very hard in an asynchronous game to keep track of how many points other players are getting. Could there be an option for the play history, at least, to tell us how many points each player got at the end of each round? That is open information that players would be directly told at the end of each round in a normal game of Smallworld, and it’s a pain to have to add it up each time from every players’ position to get a sense of who’s doing well.
• What is your browser?
Safari v17.5
Report history
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
