#14275: "[ARENA Season 0] [Tock] Proposal format change: 2 vs 2?"
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Detailed description
• Please copy/paste the error message you see on your screen, if any.
Tock is originally a team based game, even if I designed the adaptation in BGA to be playable in a free-for-all mode (this enables to play with 2, 3 or 5 players too).
In my opinion the Arena format should be set to team game (2 vs 2) because the game is more interesting and challenging with that option, and may reduce the luck factor.
The stats does not show of often 4p games are played with teams (because stats for options are not grouped by the number of players) but I am nearly sure there are more than individual games.• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Mozilla v5
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Tock is originally a team based game, even if I designed the adaptation in BGA to be playable in a free-for-all mode (this enables to play with 2, 3 or 5 players too).
In my opinion the Arena format should be set to team game (2 vs 2) because the game is more interesting and challenging with that option, and may reduce the luck factor.
The stats does not show of often 4p games are played with teams (because stats for options are not grouped by the number of players) but I am nearly sure there are more than individual games.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Mozilla v5
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Tock is originally a team based game, even if I designed the adaptation in BGA to be playable in a free-for-all mode (this enables to play with 2, 3 or 5 players too).
In my opinion the Arena format should be set to team game (2 vs 2) because the game is more interesting and challenging with that option, and may reduce the luck factor.
The stats does not show of often 4p games are played with teams (because stats for options are not grouped by the number of players) but I am nearly sure there are more than individual games.• What is your browser?
Mozilla v5
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Tock is originally a team based game, even if I designed the adaptation in BGA to be playable in a free-for-all mode (this enables to play with 2, 3 or 5 players too).
In my opinion the Arena format should be set to team game (2 vs 2) because the game is more interesting and challenging with that option, and may reduce the luck factor.
The stats does not show of often 4p games are played with teams (because stats for options are not grouped by the number of players) but I am nearly sure there are more than individual games.• What is your browser?
Mozilla v5
• Which part of the rules was not respected by the BGA adaptation
Tock is originally a team based game, even if I designed the adaptation in BGA to be playable in a free-for-all mode (this enables to play with 2, 3 or 5 players too).
In my opinion the Arena format should be set to team game (2 vs 2) because the game is more interesting and challenging with that option, and may reduce the luck factor.
The stats does not show of often 4p games are played with teams (because stats for options are not grouped by the number of players) but I am nearly sure there are more than individual games.• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Mozilla v5
• Which was the game action you wanted to do?
Tock is originally a team based game, even if I designed the adaptation in BGA to be playable in a free-for-all mode (this enables to play with 2, 3 or 5 players too).
In my opinion the Arena format should be set to team game (2 vs 2) because the game is more interesting and challenging with that option, and may reduce the luck factor.
The stats does not show of often 4p games are played with teams (because stats for options are not grouped by the number of players) but I am nearly sure there are more than individual games.• What do you try to do to trigger this game action?
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
• At which step of the game did the problem occurs (what was the current game instruction)?
Tock is originally a team based game, even if I designed the adaptation in BGA to be playable in a free-for-all mode (this enables to play with 2, 3 or 5 players too).
In my opinion the Arena format should be set to team game (2 vs 2) because the game is more interesting and challenging with that option, and may reduce the luck factor.
The stats does not show of often 4p games are played with teams (because stats for options are not grouped by the number of players) but I am nearly sure there are more than individual games.• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Tock is originally a team based game, even if I designed the adaptation in BGA to be playable in a free-for-all mode (this enables to play with 2, 3 or 5 players too).
In my opinion the Arena format should be set to team game (2 vs 2) because the game is more interesting and challenging with that option, and may reduce the luck factor.
The stats does not show of often 4p games are played with teams (because stats for options are not grouped by the number of players) but I am nearly sure there are more than individual games.• What is your browser?
Mozilla v5
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Tock is originally a team based game, even if I designed the adaptation in BGA to be playable in a free-for-all mode (this enables to play with 2, 3 or 5 players too).
In my opinion the Arena format should be set to team game (2 vs 2) because the game is more interesting and challenging with that option, and may reduce the luck factor.
The stats does not show of often 4p games are played with teams (because stats for options are not grouped by the number of players) but I am nearly sure there are more than individual games.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Mozilla v5
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Tock is originally a team based game, even if I designed the adaptation in BGA to be playable in a free-for-all mode (this enables to play with 2, 3 or 5 players too).
In my opinion the Arena format should be set to team game (2 vs 2) because the game is more interesting and challenging with that option, and may reduce the luck factor.
The stats does not show of often 4p games are played with teams (because stats for options are not grouped by the number of players) but I am nearly sure there are more than individual games.• What is your browser?
Mozilla v5
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.