#143935: "Automatic moves for special powers"
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What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
Currently cars move automatically when playing a card and the path is determined (no manual selection of target square). However, when the movement ist due to a special power, the player has to select the target square manually, even if there is only one possibility. This slows games down especially when playing turn-based. So my suggestion is to implement automatic moves for special powers when there is only one possibility.
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• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v123
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently cars move automatically when playing a card and the path is determined (no manual selection of target square). However, when the movement ist due to a special power, the player has to select the target square manually, even if there is only one possibility. This slows games down especially when playing turn-based. So my suggestion is to implement automatic moves for special powers when there is only one possibility.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v123
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently cars move automatically when playing a card and the path is determined (no manual selection of target square). However, when the movement ist due to a special power, the player has to select the target square manually, even if there is only one possibility. This slows games down especially when playing turn-based. So my suggestion is to implement automatic moves for special powers when there is only one possibility.
• What is your browser?
Google Chrome v123
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Currently cars move automatically when playing a card and the path is determined (no manual selection of target square). However, when the movement ist due to a special power, the player has to select the target square manually, even if there is only one possibility. This slows games down especially when playing turn-based. So my suggestion is to implement automatic moves for special powers when there is only one possibility.
• What is your browser?
Google Chrome v123
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• Which part of the rules was not respected by the BGA adaptation
Currently cars move automatically when playing a card and the path is determined (no manual selection of target square). However, when the movement ist due to a special power, the player has to select the target square manually, even if there is only one possibility. This slows games down especially when playing turn-based. So my suggestion is to implement automatic moves for special powers when there is only one possibility.
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v123
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• Which was the game action you wanted to do?
Currently cars move automatically when playing a card and the path is determined (no manual selection of target square). However, when the movement ist due to a special power, the player has to select the target square manually, even if there is only one possibility. This slows games down especially when playing turn-based. So my suggestion is to implement automatic moves for special powers when there is only one possibility.
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• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v123
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• At which step of the game did the problem occurs (what was the current game instruction)?
Currently cars move automatically when playing a card and the path is determined (no manual selection of target square). However, when the movement ist due to a special power, the player has to select the target square manually, even if there is only one possibility. This slows games down especially when playing turn-based. So my suggestion is to implement automatic moves for special powers when there is only one possibility.
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v123
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently cars move automatically when playing a card and the path is determined (no manual selection of target square). However, when the movement ist due to a special power, the player has to select the target square manually, even if there is only one possibility. This slows games down especially when playing turn-based. So my suggestion is to implement automatic moves for special powers when there is only one possibility.
• What is your browser?
Google Chrome v123
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently cars move automatically when playing a card and the path is determined (no manual selection of target square). However, when the movement ist due to a special power, the player has to select the target square manually, even if there is only one possibility. This slows games down especially when playing turn-based. So my suggestion is to implement automatic moves for special powers when there is only one possibility.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v123
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently cars move automatically when playing a card and the path is determined (no manual selection of target square). However, when the movement ist due to a special power, the player has to select the target square manually, even if there is only one possibility. This slows games down especially when playing turn-based. So my suggestion is to implement automatic moves for special powers when there is only one possibility.
• What is your browser?
Google Chrome v123
Report history
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
