#200970: "Wait for other player action option/button"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. -
• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Mozilla v5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. • What is your browser?
Mozilla v5
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. • What is your browser?
Mozilla v5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. • What is your browser?
Mozilla v5
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• Which part of the rules was not respected by the BGA adaptation
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. -
• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Mozilla v5
-
• Which was the game action you wanted to do?
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. -
• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
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• At which step of the game did the problem occurs (what was the current game instruction)?
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. • What is your browser?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. • What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In many situation our action depends of action taken by other player. For example in "ALL Defenders" when one player sends other to capital and other start its turn by moving, and heal. But in other cases it can help too, like waiting if other player wants defend or not.
It is especially important for TB games. For now you either have to wait (and your clock is also ticking), or write that other player undo your pass before move, and not all players read. • What is your browser?
Mozilla v5
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
