#29443: "A wild die is not correctly handled"
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What happened ? Please select from below
What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
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• Please explains what you wanted to do, what you do and what happened
Yes, sorry, not available
• What is your browser?
Safari v14
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• What is your browser?
Safari v14
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• What is your browser?
Safari v14
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• What is your browser?
Safari v14
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• Which part of the rules was not respected by the BGA adaptation
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
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• Is the rules violation visible on game replay? If yes, at which move number?
Yes, sorry, not available
• What is your browser?
Safari v14
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• Which was the game action you wanted to do?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
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• What do you try to do to trigger this game action?
Yes, sorry, not available
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Safari v14
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• At which step of the game did the problem occurs (what was the current game instruction)?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
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• What happened when you try to do a game action (error message, game status bar message, ...)?
Yes, sorry, not available
• What is your browser?
Safari v14
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• What is your browser?
Safari v14
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• What is your browser?
Safari v14
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• What is your browser?
Safari v14
Report history
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
