#29855: "Insertion of a "time limit or shifts" to prevent the game from taking too long."
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# | Status | Votes | Game | Type | Title | Last update |
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Detailed description
• Please copy/paste the error message you see on your screen, if any.
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Opera browser
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Opera browser
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• What is your browser?
Opera browser
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• What is your browser?
Opera browser
• Which part of the rules was not respected by the BGA adaptation
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Opera browser
• Which was the game action you wanted to do?
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• What do you try to do to trigger this game action?
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Opera browser
• At which step of the game did the problem occurs (what was the current game instruction)?
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Opera browser
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• What is your browser?
Opera browser
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Opera browser
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Quantum's problem is game length.
Especially if the players are good, it can take hours for a player to place all his cubes and win the game.
The idea is therefore to insert a "time or turn limit", so that when it is reached, the player in advantage automatically wins (or, if there is still a tie, the first to take the lead from that moment ).
This "time or turn limit" could be chosen as an option to choose when creating the game table.• What is your browser?
Opera browser
Report history
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.