#35466: "Cancelation of a single move"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". -
• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v88
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v88
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". • What is your browser?
Google Chrome v88
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". • What is your browser?
Google Chrome v88
-
• Which part of the rules was not respected by the BGA adaptation
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". -
• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v88
-
• Which was the game action you wanted to do?
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". -
• What do you try to do to trigger this game action?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v88
-
• At which step of the game did the problem occurs (what was the current game instruction)?
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v88
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". • What is your browser?
Google Chrome v88
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v88
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". • What is your browser?
Google Chrome v88
Report history
Another option would be to have two undo options:
1. Undo last move
2. Undo all
Loving the game, good job.
Thank you for this nice implementation
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
