#37579: "Please make meteor decisions part of the regular round placements for turn-based."
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What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
Currently meteors break up turn-based play significantly. The meteors need to be placed by all players before placing their rails/roads. The effectively doubles the game length in turn-based place and causes lots more downtime. Since they're not revealed until the end of the round anyway, can they be part of the regular round placements and done all at once during each players' actions?
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• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Mozilla v5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently meteors break up turn-based play significantly. The meteors need to be placed by all players before placing their rails/roads. The effectively doubles the game length in turn-based place and causes lots more downtime. Since they're not revealed until the end of the round anyway, can they be part of the regular round placements and done all at once during each players' actions?
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Mozilla v5
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently meteors break up turn-based play significantly. The meteors need to be placed by all players before placing their rails/roads. The effectively doubles the game length in turn-based place and causes lots more downtime. Since they're not revealed until the end of the round anyway, can they be part of the regular round placements and done all at once during each players' actions?
• What is your browser?
Mozilla v5
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Currently meteors break up turn-based play significantly. The meteors need to be placed by all players before placing their rails/roads. The effectively doubles the game length in turn-based place and causes lots more downtime. Since they're not revealed until the end of the round anyway, can they be part of the regular round placements and done all at once during each players' actions?
• What is your browser?
Mozilla v5
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• Which part of the rules was not respected by the BGA adaptation
Currently meteors break up turn-based play significantly. The meteors need to be placed by all players before placing their rails/roads. The effectively doubles the game length in turn-based place and causes lots more downtime. Since they're not revealed until the end of the round anyway, can they be part of the regular round placements and done all at once during each players' actions?
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Mozilla v5
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• Which was the game action you wanted to do?
Currently meteors break up turn-based play significantly. The meteors need to be placed by all players before placing their rails/roads. The effectively doubles the game length in turn-based place and causes lots more downtime. Since they're not revealed until the end of the round anyway, can they be part of the regular round placements and done all at once during each players' actions?
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• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
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• At which step of the game did the problem occurs (what was the current game instruction)?
Currently meteors break up turn-based play significantly. The meteors need to be placed by all players before placing their rails/roads. The effectively doubles the game length in turn-based place and causes lots more downtime. Since they're not revealed until the end of the round anyway, can they be part of the regular round placements and done all at once during each players' actions?
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently meteors break up turn-based play significantly. The meteors need to be placed by all players before placing their rails/roads. The effectively doubles the game length in turn-based place and causes lots more downtime. Since they're not revealed until the end of the round anyway, can they be part of the regular round placements and done all at once during each players' actions?
• What is your browser?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently meteors break up turn-based play significantly. The meteors need to be placed by all players before placing their rails/roads. The effectively doubles the game length in turn-based place and causes lots more downtime. Since they're not revealed until the end of the round anyway, can they be part of the regular round placements and done all at once during each players' actions?
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently meteors break up turn-based play significantly. The meteors need to be placed by all players before placing their rails/roads. The effectively doubles the game length in turn-based place and causes lots more downtime. Since they're not revealed until the end of the round anyway, can they be part of the regular round placements and done all at once during each players' actions?
• What is your browser?
Mozilla v5
Report history
Oh and hey, squarerootofthree, long time no see :-)
Great implementation!
I will leave it open and maybe fix it in the future.
I have placed a meteor thinking that I was placing a dice...
If the phases remain separated, greying the dice during the meteor phase would also be welcome.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
