#45389: "Change recommend player count to 7"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
Change recommend player count to 7
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• Please explains what you wanted to do, what you do and what happened
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Safari v14.1
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Change recommend player count to 7
• What is your browser?
Safari v14.1
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Change recommend player count to 7
• What is your browser?
Safari v14.1
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Change recommend player count to 7
• What is your browser?
Safari v14.1
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• Which part of the rules was not respected by the BGA adaptation
Change recommend player count to 7
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Safari v14.1
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• Which was the game action you wanted to do?
Change recommend player count to 7
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• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Safari v14.1
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• At which step of the game did the problem occurs (what was the current game instruction)?
Change recommend player count to 7
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Safari v14.1
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Change recommend player count to 7
• What is your browser?
Safari v14.1
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Change recommend player count to 7
• What is your browser?
Safari v14.1
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Change recommend player count to 7
• What is your browser?
Safari v14.1
Report history
In bgg voting 7player (67% voted) is much more suggested than 5 (only 30%).
If the suggested setting is switch to 7, it is easier to play in 7, since currently simply mode players would automatically make a 5p table (they would follow suggested player count), They would take away people once it reaches 5, and make it harder to wait for 7people.
Thanks for helping.
I also propose changing suggested player count of Skull, from 3 to 6. It's me in that report too! :D
boardgamearena.com/bug?id=39056
in 5p it is quite difficult not for the sheriff team to win (assume they are experienced), unless people can find and kill the vice first, but it's hard. And for situation when a full hp sheriff, a vice and another guy left, it's almost a guarantee win (a vice should agree not to play a miss / beer, and let his hp drop to 1, with the other player. if the other player do not agree, he is discovered. if he agrees, he lost when 1v1 to sheriff).
in 7p adding 1 outlaws and 1 vice is too beneficial to the sheriff side (there are double amount of vice, but only 50% increase in size for outlaws).
I haven't tried 6, hope it would be better!
I also find the game unexpectably slow, often has 15-20 minutes to play, just to see who has better cards and win once all roles become clear. decision making does not matter that much, and the social deduction part doesn't affect much in the game.
But your forget the Renegade, the first half of the game, he acts as a Vice(Deputy) too.
Adding 1 outlaw and 1 vice is actually beneficial for the outlaws. You always have the Sheriff buffed (+1 life, first move of the game) and Renegade swinging for balance but slightly in favor for law (since Sheriff must survive). So let's say these elements add .5 to the law side. Then, in 5p, it is 2 vs 2.5 and in 7p it is 3 vs 3.5. The marginal benefit is thus smaller (but still existent) for the law in a 7p game.
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
