#46889: "number of watershed improvements was -1"
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What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
One player couldn't place a "double growth" improvement because the number was zero. The rules say that if there are no more available you can move an improvement from where it is placed to the new desired place, but this was not an option.
Additionally, one player placed a "watershed" improvement and the number of those improvements at the game end was -1.
gyazo.com/09337a6dd88dce733af6a8ccc9ad9552 Screen shot, notice bottom left improvement count.
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• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v92
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
One player couldn't place a "double growth" improvement because the number was zero. The rules say that if there are no more available you can move an improvement from where it is placed to the new desired place, but this was not an option.
Additionally, one player placed a "watershed" improvement and the number of those improvements at the game end was -1.
gyazo.com/09337a6dd88dce733af6a8ccc9ad9552 Screen shot, notice bottom left improvement count.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v92
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
One player couldn't place a "double growth" improvement because the number was zero. The rules say that if there are no more available you can move an improvement from where it is placed to the new desired place, but this was not an option.
Additionally, one player placed a "watershed" improvement and the number of those improvements at the game end was -1.
gyazo.com/09337a6dd88dce733af6a8ccc9ad9552 Screen shot, notice bottom left improvement count.
• What is your browser?
Google Chrome v92
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
One player couldn't place a "double growth" improvement because the number was zero. The rules say that if there are no more available you can move an improvement from where it is placed to the new desired place, but this was not an option.
Additionally, one player placed a "watershed" improvement and the number of those improvements at the game end was -1.
gyazo.com/09337a6dd88dce733af6a8ccc9ad9552 Screen shot, notice bottom left improvement count.
• What is your browser?
Google Chrome v92
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• Which part of the rules was not respected by the BGA adaptation
One player couldn't place a "double growth" improvement because the number was zero. The rules say that if there are no more available you can move an improvement from where it is placed to the new desired place, but this was not an option.
Additionally, one player placed a "watershed" improvement and the number of those improvements at the game end was -1.
gyazo.com/09337a6dd88dce733af6a8ccc9ad9552 Screen shot, notice bottom left improvement count.
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v92
-
• Which was the game action you wanted to do?
One player couldn't place a "double growth" improvement because the number was zero. The rules say that if there are no more available you can move an improvement from where it is placed to the new desired place, but this was not an option.
Additionally, one player placed a "watershed" improvement and the number of those improvements at the game end was -1.
gyazo.com/09337a6dd88dce733af6a8ccc9ad9552 Screen shot, notice bottom left improvement count.
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• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v92
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• At which step of the game did the problem occurs (what was the current game instruction)?
One player couldn't place a "double growth" improvement because the number was zero. The rules say that if there are no more available you can move an improvement from where it is placed to the new desired place, but this was not an option.
Additionally, one player placed a "watershed" improvement and the number of those improvements at the game end was -1.
gyazo.com/09337a6dd88dce733af6a8ccc9ad9552 Screen shot, notice bottom left improvement count.
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v92
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
One player couldn't place a "double growth" improvement because the number was zero. The rules say that if there are no more available you can move an improvement from where it is placed to the new desired place, but this was not an option.
Additionally, one player placed a "watershed" improvement and the number of those improvements at the game end was -1.
gyazo.com/09337a6dd88dce733af6a8ccc9ad9552 Screen shot, notice bottom left improvement count.
• What is your browser?
Google Chrome v92
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
One player couldn't place a "double growth" improvement because the number was zero. The rules say that if there are no more available you can move an improvement from where it is placed to the new desired place, but this was not an option.
Additionally, one player placed a "watershed" improvement and the number of those improvements at the game end was -1.
gyazo.com/09337a6dd88dce733af6a8ccc9ad9552 Screen shot, notice bottom left improvement count.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v92
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
One player couldn't place a "double growth" improvement because the number was zero. The rules say that if there are no more available you can move an improvement from where it is placed to the new desired place, but this was not an option.
Additionally, one player placed a "watershed" improvement and the number of those improvements at the game end was -1.
gyazo.com/09337a6dd88dce733af6a8ccc9ad9552 Screen shot, notice bottom left improvement count.
• What is your browser?
Google Chrome v92
Report history
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
