#82402: "Building 3 level III gizmos should trigger the end of the game"
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What happened ? Please select from below
What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
The game did not end in the same round when I built a third level III Gizmos, as it should have.
The only end-game trigger that this implementation has is when a player builds their 16th card when in reality the game could also end when a player builds 3 level III cards. -
• Please explains what you wanted to do, what you do and what happened
Yes. According to the rules, the last round of this game shouldn't have happened.
• What is your browser?
Google Chrome v103
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The game did not end in the same round when I built a third level III Gizmos, as it should have.
The only end-game trigger that this implementation has is when a player builds their 16th card when in reality the game could also end when a player builds 3 level III cards. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Yes. According to the rules, the last round of this game shouldn't have happened.
• What is your browser?
Google Chrome v103
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The game did not end in the same round when I built a third level III Gizmos, as it should have.
The only end-game trigger that this implementation has is when a player builds their 16th card when in reality the game could also end when a player builds 3 level III cards. • What is your browser?
Google Chrome v103
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The game did not end in the same round when I built a third level III Gizmos, as it should have.
The only end-game trigger that this implementation has is when a player builds their 16th card when in reality the game could also end when a player builds 3 level III cards. • What is your browser?
Google Chrome v103
-
• Which part of the rules was not respected by the BGA adaptation
The game did not end in the same round when I built a third level III Gizmos, as it should have.
The only end-game trigger that this implementation has is when a player builds their 16th card when in reality the game could also end when a player builds 3 level III cards. -
• Is the rules violation visible on game replay? If yes, at which move number?
Yes. According to the rules, the last round of this game shouldn't have happened.
• What is your browser?
Google Chrome v103
-
• Which was the game action you wanted to do?
The game did not end in the same round when I built a third level III Gizmos, as it should have.
The only end-game trigger that this implementation has is when a player builds their 16th card when in reality the game could also end when a player builds 3 level III cards. -
• What do you try to do to trigger this game action?
Yes. According to the rules, the last round of this game shouldn't have happened.
-
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v103
-
• At which step of the game did the problem occurs (what was the current game instruction)?
The game did not end in the same round when I built a third level III Gizmos, as it should have.
The only end-game trigger that this implementation has is when a player builds their 16th card when in reality the game could also end when a player builds 3 level III cards. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
Yes. According to the rules, the last round of this game shouldn't have happened.
• What is your browser?
Google Chrome v103
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The game did not end in the same round when I built a third level III Gizmos, as it should have.
The only end-game trigger that this implementation has is when a player builds their 16th card when in reality the game could also end when a player builds 3 level III cards. • What is your browser?
Google Chrome v103
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The game did not end in the same round when I built a third level III Gizmos, as it should have.
The only end-game trigger that this implementation has is when a player builds their 16th card when in reality the game could also end when a player builds 3 level III cards. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Yes. According to the rules, the last round of this game shouldn't have happened.
• What is your browser?
Google Chrome v103
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The game did not end in the same round when I built a third level III Gizmos, as it should have.
The only end-game trigger that this implementation has is when a player builds their 16th card when in reality the game could also end when a player builds 3 level III cards. • What is your browser?
Google Chrome v103
Report history
I got the rule wrong, it's the 4th gizmo and not the 3rd - sorry about that.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
