#82732: "Xiangqi repeated steps means tie game"
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. -
• Please explains what you wanted to do, what you do and what happened
Step 25 to 85
• What is your browser?
Google Chrome v110
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Step 25 to 85
• What is your browser?
Google Chrome v110
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. • What is your browser?
Google Chrome v110
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. • What is your browser?
Google Chrome v110
-
• Which part of the rules was not respected by the BGA adaptation
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. -
• Is the rules violation visible on game replay? If yes, at which move number?
Step 25 to 85
• What is your browser?
Google Chrome v110
-
• Which was the game action you wanted to do?
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. -
• What do you try to do to trigger this game action?
Step 25 to 85
-
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v110
-
• At which step of the game did the problem occurs (what was the current game instruction)?
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
Step 25 to 85
• What is your browser?
Google Chrome v110
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. • What is your browser?
Google Chrome v110
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Step 25 to 85
• What is your browser?
Google Chrome v110
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. • What is your browser?
Google Chrome v110
Report history
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw.
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw.
Different sets of rules set different limits on what is considered perpetual. For example, club xiangqi rules allow a player to check or chase six consecutive times using one piece, twelve times using two pieces, and eighteen times using three pieces before considering the action perpetual.
The above rules to prevent perpetual checking and chasing, while popular, are not the only ones; there are numerous end game situations.
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
Perpetual checking is forbidden, and the side that checks is ruled to lose on the 3rd repeat.However,when both sides are perpetually checking each other, the game is ruled a draw.
boardgamearena.com/table?table=365988683
In this table, the player names astalatasta constantly ignore the rules,keeping perpetual check and asking for a draw, wasting time.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
