#91198: "Issues with Urgent Wire Transfer"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
There is sort of a bug on "Urgent Wire Transfer." As written is says $1BB->2ECs, and as implemented its $2BB->1EC. However, this card is perhaps the most likely to be "OP" in the game, and so I am thinking it might make sense to tone it down, and perhaps your misreading of it was b/c 2-for-1 makes more sense than 1-for-2.
For the moment, can we try in the middle? 1BB->1EC? And I'll ask Rese to make a new version of the card with 1BB->1EC and also 2BB-> 1 EC so whichever way we end up deciding the card should go, you'll have the right art. (and then if we change it, I'll need an errata for the physical game, alas)
and I am kind of thinking the implementation is more balanced b/c it's more expensive. -
• Please explains what you wanted to do, what you do and what happened
See move 75/76.
• What is your browser?
Google Chrome v114
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
There is sort of a bug on "Urgent Wire Transfer." As written is says $1BB->2ECs, and as implemented its $2BB->1EC. However, this card is perhaps the most likely to be "OP" in the game, and so I am thinking it might make sense to tone it down, and perhaps your misreading of it was b/c 2-for-1 makes more sense than 1-for-2.
For the moment, can we try in the middle? 1BB->1EC? And I'll ask Rese to make a new version of the card with 1BB->1EC and also 2BB-> 1 EC so whichever way we end up deciding the card should go, you'll have the right art. (and then if we change it, I'll need an errata for the physical game, alas)
and I am kind of thinking the implementation is more balanced b/c it's more expensive. • What is your browser?
Google Chrome v114
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
There is sort of a bug on "Urgent Wire Transfer." As written is says $1BB->2ECs, and as implemented its $2BB->1EC. However, this card is perhaps the most likely to be "OP" in the game, and so I am thinking it might make sense to tone it down, and perhaps your misreading of it was b/c 2-for-1 makes more sense than 1-for-2.
For the moment, can we try in the middle? 1BB->1EC? And I'll ask Rese to make a new version of the card with 1BB->1EC and also 2BB-> 1 EC so whichever way we end up deciding the card should go, you'll have the right art. (and then if we change it, I'll need an errata for the physical game, alas)
and I am kind of thinking the implementation is more balanced b/c it's more expensive. • What is your browser?
Google Chrome v114
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
There is sort of a bug on "Urgent Wire Transfer." As written is says $1BB->2ECs, and as implemented its $2BB->1EC. However, this card is perhaps the most likely to be "OP" in the game, and so I am thinking it might make sense to tone it down, and perhaps your misreading of it was b/c 2-for-1 makes more sense than 1-for-2.
For the moment, can we try in the middle? 1BB->1EC? And I'll ask Rese to make a new version of the card with 1BB->1EC and also 2BB-> 1 EC so whichever way we end up deciding the card should go, you'll have the right art. (and then if we change it, I'll need an errata for the physical game, alas)
and I am kind of thinking the implementation is more balanced b/c it's more expensive. • What is your browser?
Google Chrome v114
-
• Which part of the rules was not respected by the BGA adaptation
There is sort of a bug on "Urgent Wire Transfer." As written is says $1BB->2ECs, and as implemented its $2BB->1EC. However, this card is perhaps the most likely to be "OP" in the game, and so I am thinking it might make sense to tone it down, and perhaps your misreading of it was b/c 2-for-1 makes more sense than 1-for-2.
For the moment, can we try in the middle? 1BB->1EC? And I'll ask Rese to make a new version of the card with 1BB->1EC and also 2BB-> 1 EC so whichever way we end up deciding the card should go, you'll have the right art. (and then if we change it, I'll need an errata for the physical game, alas)
and I am kind of thinking the implementation is more balanced b/c it's more expensive. -
• Is the rules violation visible on game replay? If yes, at which move number?
See move 75/76.
• What is your browser?
Google Chrome v114
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• Which was the game action you wanted to do?
There is sort of a bug on "Urgent Wire Transfer." As written is says $1BB->2ECs, and as implemented its $2BB->1EC. However, this card is perhaps the most likely to be "OP" in the game, and so I am thinking it might make sense to tone it down, and perhaps your misreading of it was b/c 2-for-1 makes more sense than 1-for-2.
For the moment, can we try in the middle? 1BB->1EC? And I'll ask Rese to make a new version of the card with 1BB->1EC and also 2BB-> 1 EC so whichever way we end up deciding the card should go, you'll have the right art. (and then if we change it, I'll need an errata for the physical game, alas)
and I am kind of thinking the implementation is more balanced b/c it's more expensive. -
• What do you try to do to trigger this game action?
See move 75/76.
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v114
-
• At which step of the game did the problem occurs (what was the current game instruction)?
There is sort of a bug on "Urgent Wire Transfer." As written is says $1BB->2ECs, and as implemented its $2BB->1EC. However, this card is perhaps the most likely to be "OP" in the game, and so I am thinking it might make sense to tone it down, and perhaps your misreading of it was b/c 2-for-1 makes more sense than 1-for-2.
For the moment, can we try in the middle? 1BB->1EC? And I'll ask Rese to make a new version of the card with 1BB->1EC and also 2BB-> 1 EC so whichever way we end up deciding the card should go, you'll have the right art. (and then if we change it, I'll need an errata for the physical game, alas)
and I am kind of thinking the implementation is more balanced b/c it's more expensive. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
See move 75/76.
• What is your browser?
Google Chrome v114
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
There is sort of a bug on "Urgent Wire Transfer." As written is says $1BB->2ECs, and as implemented its $2BB->1EC. However, this card is perhaps the most likely to be "OP" in the game, and so I am thinking it might make sense to tone it down, and perhaps your misreading of it was b/c 2-for-1 makes more sense than 1-for-2.
For the moment, can we try in the middle? 1BB->1EC? And I'll ask Rese to make a new version of the card with 1BB->1EC and also 2BB-> 1 EC so whichever way we end up deciding the card should go, you'll have the right art. (and then if we change it, I'll need an errata for the physical game, alas)
and I am kind of thinking the implementation is more balanced b/c it's more expensive. • What is your browser?
Google Chrome v114
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
There is sort of a bug on "Urgent Wire Transfer." As written is says $1BB->2ECs, and as implemented its $2BB->1EC. However, this card is perhaps the most likely to be "OP" in the game, and so I am thinking it might make sense to tone it down, and perhaps your misreading of it was b/c 2-for-1 makes more sense than 1-for-2.
For the moment, can we try in the middle? 1BB->1EC? And I'll ask Rese to make a new version of the card with 1BB->1EC and also 2BB-> 1 EC so whichever way we end up deciding the card should go, you'll have the right art. (and then if we change it, I'll need an errata for the physical game, alas)
and I am kind of thinking the implementation is more balanced b/c it's more expensive. • What is your browser?
Google Chrome v114
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
There is sort of a bug on "Urgent Wire Transfer." As written is says $1BB->2ECs, and as implemented its $2BB->1EC. However, this card is perhaps the most likely to be "OP" in the game, and so I am thinking it might make sense to tone it down, and perhaps your misreading of it was b/c 2-for-1 makes more sense than 1-for-2.
For the moment, can we try in the middle? 1BB->1EC? And I'll ask Rese to make a new version of the card with 1BB->1EC and also 2BB-> 1 EC so whichever way we end up deciding the card should go, you'll have the right art. (and then if we change it, I'll need an errata for the physical game, alas)
and I am kind of thinking the implementation is more balanced b/c it's more expensive. • What is your browser?
Google Chrome v114
Report history
here's the real card: imgur.com/1WmiVah showing 2BB paid and 1 EC returned, and that is what the game's logic is enforcing correctly, but the card as displaying has it backwards, saying 1BB paid and 2 EC returned, which is, as I suspected OP-to-the-Max
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
