#92121: "Warn when you can't gain an exosuit from an action that provides one"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
Some actions like building 403 give you an exosuit. If you've already powered up all 6, you do not receive anything from the action, but there is no way to tell in the UI that you won't get one from the action. The log also says that you gained one, even though you didn't. This leads to wasted resources, workers, and a lot of confusion.
It would be great to a) have an indication of how many unused exosuits you have left, and b) warn a player when taking an action that cannot give it's benefit (and ensure the log messages reflect that the benefit was not received)
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• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Mozilla v5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Some actions like building 403 give you an exosuit. If you've already powered up all 6, you do not receive anything from the action, but there is no way to tell in the UI that you won't get one from the action. The log also says that you gained one, even though you didn't. This leads to wasted resources, workers, and a lot of confusion.
It would be great to a) have an indication of how many unused exosuits you have left, and b) warn a player when taking an action that cannot give it's benefit (and ensure the log messages reflect that the benefit was not received)
• What is your browser?
Mozilla v5
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Some actions like building 403 give you an exosuit. If you've already powered up all 6, you do not receive anything from the action, but there is no way to tell in the UI that you won't get one from the action. The log also says that you gained one, even though you didn't. This leads to wasted resources, workers, and a lot of confusion.
It would be great to a) have an indication of how many unused exosuits you have left, and b) warn a player when taking an action that cannot give it's benefit (and ensure the log messages reflect that the benefit was not received)
• What is your browser?
Mozilla v5
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Some actions like building 403 give you an exosuit. If you've already powered up all 6, you do not receive anything from the action, but there is no way to tell in the UI that you won't get one from the action. The log also says that you gained one, even though you didn't. This leads to wasted resources, workers, and a lot of confusion.
It would be great to a) have an indication of how many unused exosuits you have left, and b) warn a player when taking an action that cannot give it's benefit (and ensure the log messages reflect that the benefit was not received)
• What is your browser?
Mozilla v5
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• Which part of the rules was not respected by the BGA adaptation
Some actions like building 403 give you an exosuit. If you've already powered up all 6, you do not receive anything from the action, but there is no way to tell in the UI that you won't get one from the action. The log also says that you gained one, even though you didn't. This leads to wasted resources, workers, and a lot of confusion.
It would be great to a) have an indication of how many unused exosuits you have left, and b) warn a player when taking an action that cannot give it's benefit (and ensure the log messages reflect that the benefit was not received)
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Mozilla v5
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• Which was the game action you wanted to do?
Some actions like building 403 give you an exosuit. If you've already powered up all 6, you do not receive anything from the action, but there is no way to tell in the UI that you won't get one from the action. The log also says that you gained one, even though you didn't. This leads to wasted resources, workers, and a lot of confusion.
It would be great to a) have an indication of how many unused exosuits you have left, and b) warn a player when taking an action that cannot give it's benefit (and ensure the log messages reflect that the benefit was not received)
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• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
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• At which step of the game did the problem occurs (what was the current game instruction)?
Some actions like building 403 give you an exosuit. If you've already powered up all 6, you do not receive anything from the action, but there is no way to tell in the UI that you won't get one from the action. The log also says that you gained one, even though you didn't. This leads to wasted resources, workers, and a lot of confusion.
It would be great to a) have an indication of how many unused exosuits you have left, and b) warn a player when taking an action that cannot give it's benefit (and ensure the log messages reflect that the benefit was not received)
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Some actions like building 403 give you an exosuit. If you've already powered up all 6, you do not receive anything from the action, but there is no way to tell in the UI that you won't get one from the action. The log also says that you gained one, even though you didn't. This leads to wasted resources, workers, and a lot of confusion.
It would be great to a) have an indication of how many unused exosuits you have left, and b) warn a player when taking an action that cannot give it's benefit (and ensure the log messages reflect that the benefit was not received)
• What is your browser?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Some actions like building 403 give you an exosuit. If you've already powered up all 6, you do not receive anything from the action, but there is no way to tell in the UI that you won't get one from the action. The log also says that you gained one, even though you didn't. This leads to wasted resources, workers, and a lot of confusion.
It would be great to a) have an indication of how many unused exosuits you have left, and b) warn a player when taking an action that cannot give it's benefit (and ensure the log messages reflect that the benefit was not received)
• What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Some actions like building 403 give you an exosuit. If you've already powered up all 6, you do not receive anything from the action, but there is no way to tell in the UI that you won't get one from the action. The log also says that you gained one, even though you didn't. This leads to wasted resources, workers, and a lot of confusion.
It would be great to a) have an indication of how many unused exosuits you have left, and b) warn a player when taking an action that cannot give it's benefit (and ensure the log messages reflect that the benefit was not received)
• What is your browser?
Mozilla v5
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
