#9334: "illegal tile placement"
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What happened ? Please select from below
What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
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• Please explains what you wanted to do, what you do and what happened
Yes, not sure.
• What is your browser?
Google Chrome v64
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Yes, not sure.
• What is your browser?
Google Chrome v64
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
• What is your browser?
Google Chrome v64
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
• What is your browser?
Google Chrome v64
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• Which part of the rules was not respected by the BGA adaptation
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
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• Is the rules violation visible on game replay? If yes, at which move number?
Yes, not sure.
• What is your browser?
Google Chrome v64
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• Which was the game action you wanted to do?
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
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• What do you try to do to trigger this game action?
Yes, not sure.
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v64
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• At which step of the game did the problem occurs (what was the current game instruction)?
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
Yes, not sure.
• What is your browser?
Google Chrome v64
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
• What is your browser?
Google Chrome v64
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Yes, not sure.
• What is your browser?
Google Chrome v64
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I didn't notice until the end of game, but there was definitely two instances of roads being placed in a way that traveled directly into an open city tile, with no transition.
• What is your browser?
Google Chrome v64
Report history
The mentioned gaff is located somewhere in the top left (I didn't screenshot).
a tile with a city "end cap"" and a "three-way terminal road" as a piece, has illegal connections. There was another, but my memory fails me.
Je confirme ce bug d'affichage qui apparaît parfois. Une tuile se positionne de façon incorrecte à 90°.
Je dispose d'une impression écran que je peux vous envoyer, pour visualiser le problème.
Quand on se rend compte de l'anomalie celle-ci disparaît seulement après utilisation de la touche F5. Plusieurs coups peuvent donc être joué sans si on ne s'en rend pas compte ce qui fausse la partie.
Merci
I don't know for the replay.
The table number is 124234640
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
