Board Game Arena team Contact us
We don't stop playing because we grow old; we grow old because we stop playing. But my artery disagree with that.
Community moderators
A penny farthing is an old fashioned bicycle. Apparently sales of penny farthings increased 200% during the pandemic!
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a play or 2 to learn it and I will ask for a rematch.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
Game developers
Games developed: gomoku, hearts, yatzy, briscola, president, pinochle, indianchief, nainjaune, sevens, durak, pente, tumbleweed, bahamataxi, pyrgos, fruitpicking, yaniv, twinpalms, narabi, piereighteen, minhwatu, roppyakken, iceandthesky, heckinhounds, hoola, coupell, seikatsu, babydinosaurrescue, yokaiseptet, regicide, regidice, lamarcheducrabe, gofish, tienlen, artthief, blackjack, tranquilitytheascent, seotda, sasaki, painttheroses, fightthelandlord, nylonppong, thefoxintheforest, spiteandmalice, bigtwo, hanamikoji, sakura, thirtyone, golf, mia, pokerdice, farkle, knockoutwhist, cucumber, germanwhist, sergeantmajor, toepen, mighty, openfacechinesepoker, rummy, nap, twotenjack, ecarte, schnapsen, kingsinthecorner, euchre, ginrummy, fortytwo, dominoes, cheeztricks, eck, ludo, thebrambles, hund, quato, dobro, cradletograve, gostop, stonks, sherlockthirteen, crisps, thefoxintheforestduet, fivethreefive, bacon, greasyspoon, dickory, enemyanemone, fibonachos, springcleaning, lunar, lure, pescadonovo, claim, thelast, onda, parklife, canasta, expressions, powervacuum, diamonds, blot, sail, grovesolitaire, forage, orchard, lepidopter
A floating octopus adorabilis
Games developed: jekyllvshide, oriflamme, pandemic, bloodrage, betta, rollandbump, gangofdice, mycity, vaalbara, lostseas, pocketcats, thenumber, dobbleconnect, perfectwords, twelvechips, draculahelsing, mycityrb, faraway, wonderfulkingdom, captainflip, valeofeternity, mojo, solstis, khiva, smallworld, dicycards, middleages, zenith, capybarancapybara, theyellowhouse, girafferaffe, umbrella, ekko, kado, pyramidoft, pandaspin, gardenrush, paperworld, easypeasy, fateoffellowship, jurassicsnack, rumblenation, scratchandcatch, moonshine, gatsby, vivacatrina
Games developed: alhambra, papayoo, marrakech, santorini, kingdombuilder, yinyang, thecrew, concept, welcometo, bang, nidavellir, agricola, simplicity, numberdrop, thecrewdeepsea, memoir, barrage, caverna, rauha, arknova, akropolis, ancientknowledge, heat, planetunknown, altered, federation, goldncrash, coalbaron, scythe, welcometothemoon, hutan
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
Games developed: nothanks, blueskies, beyondthesun, artdecko, parks, gaiaproject, arcticscavengers, jumpdrive, itsawonderfulworld, spacestationphoenix, greatsplit, streets, villagers, capereurope, astra, spots, daybreak, envelopesofcash, maracaibo, minirogue, strawberrysunset, harvest, cosmoctopus, piratesofmaracaibo, tinytowns, monstersmash, ahoy
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
Games developed: balloonpop, herooj, myfirstcastlepanic, veronatwist, senshi, queenskings, guile, pyramidpoker, mercadodelisboaste, cantstopexpress, buyword, samarkand, imtheboss, zooloretto, themotherroad, rainbow, morocco, littlefactory, sushigoparty, tinnerstrail, breakthecode, dicethemepark, thegnomesofzavandor, stockpile, empireplateau, isleoftrainsallaboard
Games developed: puertorico, tobago, unclechestnuttablegype, diams, saboteur, colorpop, gomoku, jaipur, koikoi, elfenland, djambi, targi, checkers, chess, tokaido, secretmoon, outlaws, terramystica, werewolves, redsevengame, ginkgopolis, sushigo, cubirds, emdomicrocosm, troyesdice
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Games developed: takenoko, northwestpassage, machiavelli, dungeontwister, origin, khronos, roomtwentyfive, tichu, boomerangaustralia, egocentricworld, boomerangeurope, heroesofhellas, sensei, worldwidetennis, warchest, cairn, orionduel, linx, leroydesribauds, beerbread, toybattle, heythatsmyfish, verdant, skullking, mapmasters
I wanna be adored
Games developed: monsterfactory, artdecko, parks, gaiaproject, arcticscavengers, jumpdrive, itsawonderfulworld, spacestationphoenix, greatsplit, streets, villagers, capereurope, astra, spots, daybreak, envelopesofcash, maracaibo, minirogue, strawberrysunset, harvest, cosmoctopus, piratesofmaracaibo, tinytowns, monstersmash, ahoy
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.
Games developed: linesofaction, siam, geekoutmasters, paniclab, shiftingstones, rollingpins, pugsinmugs, microdojo, zefiria, diceathlon, blockarena, vault, zuuli, xxung, inverteddice, vaultdenofthieves, hens, grumblestone, nachopile, micromidgard, danceofmuses, resolve, belladonebluff, myshelfiedice, strategicreserve
Games developed: resarcana, splendor, lostexplorers, stella, livingforest, sevenwondersarchitects, catan, nextstation, mechadream, photosynthesis, colorflush, nextstationtokyo, qawale, terraformingmars, looot, nextstationparis, megajackpot, slide, nanatoridori, survive, theguildofmerchantexplorers, thehanginggardens, catannewenergies
Games developed: kabaleo, isaac, hive, madeira, dragonline, nippon, russianrailroads, lewisclark, battleship, origin, khronos, signorie, eminentdomain, kingdomino, emdomicrocosm, dungeonpetz, patchwork, tapestry, century, ultimaterailroads, terraformingmars, galacticcruise
I enjoy playing boardgames and also develop them for BGA in my spare time
Games developed: gopher, dodo, silo, zola, icebreaker, rive, oust, cephalopod, redstone, fractal, hadron, impasse, herd, diablo, coins, modten, churn, blastradius, jokerball, strategicreserve, fourtwenty, runbuster
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
Games developed: yokai, smallislands, almadi, scriptoria, mapsofmisterra, rainforest, sahwari, amalfi, gosux, openseason, flowers, ratjack, odicey, eternitium, potionsofazerland, leaders, paganfateofroanoke, kikaibricolageheads, concordia, tekken
Games developed: crypt, quibbles, canvas, dogpark, skyteam, foreverhome, explodingkittens, fromage, cartographers, festival, orleans, tagteam, stonespinearchitects, thewhitecastle, apiary, fliptoons, reforest, spirited
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
Games developed: rallymangt, roomtwentyfive, trekkingtheworld, chakra, thecrew, superfantasybrawl, trektwelve, clashofdecks, ageofcivilization, anachrony, architectsofthewestkingdom, ticketgagnant, volto, digupadventure, hadrianswall, mythicbattlesragnarok
Games developed: hydroracers, dicehospitaler, rauha, oasis, colorado, forestshuffle, planetunknown, boreal, treos, goldncrash, flowersmandalagame, nirds, elpasogwt, sirocelotscave, super, forestshuffledartmoor
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.
Games developed: seasons, justdesserts, getthemacguffin, dobble, expeditions, newyorkzoo, nimalia, festivibes, harmonies, insidejob, superstore, wizardscup, cardia, moonlight, ubongo
Games developed: unrest, trailblazers, maatatahay, finca, gnomehollow, coffee, stalkexchange, bunnyboom, dedale, flipseven, cafe, towerup, castleofmadkingludwig, nature, bootydice
Games developed: amazonas, metz, qango, cookieaddict, bauer, pacifica, dicedveggies, hamstersvshippos, queenofscots, bunnydrops, streetcar, crazycorgi, quinzejoursenfrance, jewelbox
Boardgamer for ages and enjoying playing and developing new games on BGA
Games developed: piratas, quartzdice, choconnect, aiye, pandaarei, cookiebattle, misty, monstertrick, shock, aero, kokeshi, pisanki, malabares, asteria
Games developed: dungeonroll, thirteenclues, wizard, wizardsgrimoire, cannonades, goblinhood, chemicaloverload, classifiedinformation, aquatica, arboretum, upordown, irishgauge, skirmishbattlefordraconia
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
Games developed: thebuilders, diceforge, thebuildersantiquity, nidavellir, agricola, numberdrop, thecrewdeepsea, memoir, barrage, caverna, arknova, altered, scythe
Let's roll :)
Games developed: letscatchthelion, biomos, undergrove, mythicbattlesragnarok, spellbook, highseason, letsgotojapan, toybattle, symbiose, heythatsmyfish, verdant, skullking, pinacoladice
Games developed: carcassonne, keyflower, ninemensmorris, buttons, sapiens, mammalath, explorationwarzone, veletas, potionexplosion, happycity, tapestry, trio
Games developed: hadara, thattimeyoukilledme, mandala, glassroad, tikal, mexica, architectsofamytis, pergola, carsoncity, beyond, popcorn
Games developed: unconditionalsurrender, talon, spaceempires, thegreatamericanfoxhunt, galacticera, ageofchampagne, quirkyquarks, quartermastergeneraleastfront, dicemission, altay, mystlingacademy
Games developed: thewolves, quattuorreges, sevenknightsbewitched, monsterhex, paiko, savannaten, kaninariebi, tsukurutenten, matchsticktycoon, olenon, amoriax
Games developed: mate, zookeepers, batalladecoronas, personanongrata, gemsofiridescia, nibble, propuh, orapamine, digitcode, wanderingtowers, azure
Games developed: yatzy, hypnosia, pennypress, blooms, kingsguild, circleoflife, marram, meadow, mattock, wastelandia
Games developed: carcassonne, alhambra, lostcities, raceforthegalaxy, stoneage, intheyearofthedragon, dungeontwister, hacktrick, abalone, donuts
Let's be serious: it's a game.
Games developed: vegetablestock, boop, rolltothetopjourneys, ontour, theshipwreckarcana, rivervalleyglassworks, mountaingoats, twinkletwinkle, bebop, riverrats
Developer of boop., Roll to the Top: Journeys, On Tour, Mountain Goats and other BGA adaptations. Send me a message if you're looking to adapt your game!
Games developed: quoridor, tournay, gearnpiston, sobek, timemasters, quantum, carrara, lox, metromaniab
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
Games developed: martiandice, bang, simplicity, justone, threethousandscoundrels, fiftyfirststate, welcometothemoon, hutan, imperialsettlers
Hi! I am a developer of Martian Dice, Just One, 51st State and others, co-developer of BANG!, Welcome To The Moon.If you'd like your game to be on BGA - message me here or send an email to kuwizard@gmail.com
Games developed: forsale, dragoncastle, lagranja, marcopolo, marcopolotwo, chocolatefactory, tinyfarms, obsession, piepmatz
Games developed: strands, ekonos, ghostathome, challengers, riftvalleyreserve, lielow, setup, gogoa, rollintotown
Games developed: polis, crimezoom, restinpeace, abyss, skull, feastforodin, botanicus, karvi, elongo
Rashly grab a demo for tabletop play (9)
Games developed: barrage, myshelfie, eriantys, newton, ratsofwistar, bower, mesos, myshelfiedice
Games developed: stirfryeighteen, icecoldicehockey, solo, ruhr, skat, gorami, sapiens, bigtimesoccer
Stets auf der Suche nach frischem Löwenzahn...
Games developed: goldwest, theisleofcats, barenpark, earth, goldblivion, romirami, draftandwriterecords, cakemaster
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth (and Abundance), GOLDblivion, Romi Rami, Draft & Write Records and Cake Master.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth (et Abundance), GOLDblivion, Romi Rami, Draft & Write Records et Cake Master.
Games developed: fifteendays, spiritsoftheforest, similo, tanghulu, legendraiders, allin, golems, bower
千里之行,始于足下。
Games developed: luckynumbers, boomerangaustralia, schroedingerscats, boomerangeurope, boomerangusa, faifo, imhotep
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
Games developed: splendor, oneohone, nextstationparis, slide, nanatoridori, theguildofmerchantexplorers, thehanginggardens
Games developed: connectsix, spades, piratenkapern, murusgallicus, vultureculture, escapefromthehiddencastle, thatslife
Games developed: incangold, takaraisland, veggiegarden, dragonkeeper, taluva, santorini
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
Games developed: splits, tzolkin, throughtheages, notalone, throughtheagesnewstory, kingdomino
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
Games developed: dudo, mrjack, quetzal, railroadink, donuts, massiveverse
Let me teach you this delightfully silly game
Games developed: applejack, framework, roadtothreehoundred, knister, splitter, qwinto
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
Games developed: offtherails, carnegie, newfrontiers, wingspan, stupormundi, moversandshakers
Games developed: saintpoker, palace, finity, detectivepoker, commanderchess, auntiemildred
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Pax Pamir.
War Chest.
Super Fantasy Brawl.
Games developed: wolfandsheeps, flipfreighters, coalbaron, stigmeria, riverofgold, mythicalstheboardgame
Software Developer,Freelance BGA games Developer known as "joesimpson":
* some games are in alpha,
* 6 games are released
* Maintainer of Gangsta!
Games developed: coupcitystate, taluva, santorini, hardback, nowboarding
More word games, please!
Games developed: squadro, draftosaurus, arnak, bug, sneferu
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
Games developed: paxpamir, paxrenaissance, bayonetsandtomahawks, agestofrobinhood, mollyhouse
Freelance software developer. Feel free to contact me about bringing your game to BGA!
Games developed: intheyearofthedragon, trickoftherails, forex, ladyandthetiger, perikles
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.
Games developed: dragonwood, gonutsfordonuts, chimerastation, supermegaluckybox, caboodle
Games developed: iwari, tuned, dvonn, darwinsjourney, yinsh
We don't stop playing because we grow old; we grow old because we stop playing.
Games developed: gizmos, fika, fivetribes
When we hit our lowest point, we are open to the greatest change---
Journey before destination
Games developed: innovation, frenchtarot, toc
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…
Games developed: odin, ninjan, yaxha
Designer of P for Pizza and Don't Flock Up. Developer of Odin, Ninjan and Yaxha on BGA.https://boardgamegeek.com/boardgamedesigner/127952/doruk-kicikoglu
Games developed: barbu, luxor, burglebros
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.
Games developed: hokito, oxono, kamon
Hello! Je fais des portages de jeux de société sur BGA. Si vous voulez que votre jeu soit disponible sur BGA, n'hésitez pas à me contacter ! :D
Games developed: ultimatetictactoe, coatl, cathood
Hi!My name is Ábel Tibor Tóth, and I'm a junior software engineer, bringing wonderful games to life on BGA. If you want to make your game available here, don't hesitate to contact me.
Most of the games I developed here are free to play for the whole BGA community. In case you would like to support me directly, you can visit my Buy Me a Coffe page. Thank you!
buymeacoffee.com/abeltibortoth
Games developed: bigmonster, pook, federation
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)
Games developed: thecrew, tictacmatch
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
Games developed: teatime, soluna
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
Games developed: pontedeldiavolo, steamworks
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
Games developed: cucco, eightyeight
Japanese boardgame player.I like to play games very much, but I'm not a good player.
Games developed: raceforthegalaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.
Games developed: connectfour
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Games developed: innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 326 () ->241220
I was 1st for sometime in all time elo for Liverpool rummy
highest wingspan score 111 on 241220, bonus card points 24
ranks not tied to elo/date, just when I notice
Games developed: chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.I also have a YouTube channel where I share my love of board games: https://YouTube.com/@BirdsOnBoard112
Games developed: laserreflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509If you like it, why not buying me a coffee ? https://en.tipeee.com/board-game-arena-chrome-extension
Games developed: cacao
Développeur informatique, a découvert les jeux de société depuis peu.
Games developed: battleforhill
Software Developer and lover of all types of games from Sydney, Australia
Games developed: theshipwreckarcana
I love deck-building, deduction, and cooperative games (though I also enjoy lots of other things!).I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2 and Effortless at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!
Games developed: geekoutmasters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
Games developed: gangsta
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
Games developed: baolakiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
Games developed: kmakici
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
Games developed: dicesummoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
Games developed: hungariantarokk
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
Games developed: kiriaitheduel
Master of CS (ASU). Game Software Engineer. AGS Money Charge Ying Da, Boo Bucks (Unity+HLSL). ETBIM Construction Safety (VR+Interactions). BGA: Kiri-ai
Games developed: bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
Games developed: thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
Games developed: trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
Games developed: coinage
Freelance game developerGames developed on BGA :
Coin Age (beta)
Coney (alpha)
Current BGA speed record holder in Heat: Pedal to the Metal on Japan track (13:44)
https://boardgamearena.com/table?table=670702867
Games developed: rememberwhen
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
Games developed: reflectionsinthelookingglass
I love board games in real life and online! I am the president of the Colorado Game Designers Guild and I have one game here on BGA: Reflections in the Looking Glass. I'm also usually ranked in about 5 games on BGA at any given time. Let have some fun!
Games developed: kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintained Space Base on BGA for 1 1/2 years. My volunteer contribution.
Games developed: grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
Games developed: trench
World Trench is the official partner with Rui Alípio Monteiro.It is managed by Joana Moreira and Miguel Maduro-Dias (founders of beOMNI Expression), and they implement and maintain Rui's board game ideas.
Games developed: calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
Translators (in your language)
(Translators with more than 100 validated strings)
