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#29561: "Please add statistical information in the Final Situation section"
acknowledged: Developers agree that it is a good idea and intend to work on it
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Most games give some statistical information at the end of the game so you can track these things over time and to get an insight as to how the various points were scored in a particular game. There is zero information given at the end. At least please consider a breakdown of how each player scored their points.• What is your browser?
Google Chrome v87
Report history
xobxela • This suggestion has not been analyzed by delopers yet:
7. Dec 2020 5:07 •
ufm • This suggestion has not been analyzed by delopers yet:
7. Dec 2020 5:21 • Listing what to add will speed up the process, like the case of Welcome to...: boardgamearena.com/bug?id=28372
xobxela • This suggestion has not been analyzed by delopers yet:
7. Dec 2020 5:29 • Here are my suggestions for what could be included in the statistical breakdown of points:
Carriage level reached
Carriage bonus points
Bonus tiles for long routes (5, 6 or 7 cities long)
Bonus tiles for provinces (with further breakdown by province)
Bonus tiles for all provinces
Bonus tile for game end
Number of cards taken from the face up area
Number of cards taken from face down pile
Number of times used the help of the postal carrier
Number of times used the help of the postmaster
Number of times used the help of the administrator
Number of times used the help of the cartwright
Number of houses placed
Carriage level reached
Carriage bonus points
Bonus tiles for long routes (5, 6 or 7 cities long)
Bonus tiles for provinces (with further breakdown by province)
Bonus tiles for all provinces
Bonus tile for game end
Number of cards taken from the face up area
Number of cards taken from face down pile
Number of times used the help of the postal carrier
Number of times used the help of the postmaster
Number of times used the help of the administrator
Number of times used the help of the cartwright
Number of houses placed
xobxela • This suggestion has not been analyzed by delopers yet:
7. Dec 2020 5:35 •
8. Dec 2020 23:04 • Here is an example of the final statistical information on a different game, to get an idea. In this case, Tokaido.
i.imgur.com/a4Uucik.png
i.imgur.com/a4Uucik.png
Paddles • Developers agree that it is a good idea and intend to work on it:
10. Jan 2021 7:35 • The statistics shown in the modal end-game report would be a good start, because there doesn't seem to be a way to bring those back once the modal dialog box has been closed. xobxela's suggestion earlier in this bug report is even better.
Grunt_the_Clever • Developers agree that it is a good idea and intend to work on it:
19. May 2021 17:41 • In addition to the statistical data at the end, it would be nice if you could see the final game situation, like in other games (say 7 Wonders), so that you can view the board and see what routes other players made, while comparing with the stats.
Phoxtrot • Developers agree that it is a good idea and intend to work on it:
21. Jul 2023 21:00 • Also:
Number of roads closed
Number of roads abandoned
Number of cards discarded when closing a road
Average length of roads closed (or total length)
Number of turns played (as a player stat or as a table stat or both)
Number of roads closed
Number of roads abandoned
Number of cards discarded when closing a road
Average length of roads closed (or total length)
Number of turns played (as a player stat or as a table stat or both)
Phoxtrot • Developers agree that it is a good idea and intend to work on it:
28. Jul 2023 12:40 •
8. Mar 2024 14:51 • Perhaps also
- Size of road lost at game's end (meaning the number of cards in play for a road that were lost because the game ended)
- Size of road lost at game's end (meaning the number of cards in play for a road that were lost because the game ended)
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.