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#62942: "90% win after picking wonders. An easy way to equalize the initial odds"
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Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%.• What is your browser?
Google Chrome v100
Report history
16. Apr 2022 11:45 •
KongKing123 • This suggestion has not been analyzed by delopers yet:
14. May 2022 1:42 • Indeed, this urgently needs to be balanced.
Hubblebub • This suggestion has not been analyzed by delopers yet:
9. Jun 2022 12:33 •
5. Dec 2022 12:12 • Absolutely agree. Having a 3/1 split is an almost insurmountable advantage in fact i have never lost when I've had 3/1 and never won when my opponent had 3/1. For tournament and Arena play the 4 cards available each draft should always have an even number of extra turn wonders (0,2 or 4) I have play physical tournaments in the UK where this is done. The 1st 3 cards are dealt randomly and revealed then the 4th card is chosen randomly from either the remaining extra turn or non extra turn wonders to ensure an even split.
Kayvon • This suggestion has not been analyzed by delopers yet:
9. Feb 2023 15:12 • An option would be okay, assuming the game dev really wants to spend his time on it, but please don't modify the basic game to enforce house rules unless approved by the publisher.
MalonMetal • This suggestion has not been analyzed by delopers yet:
31. Jul 2023 5:21 • Cuestión de azar... Que más da...
Dura 10min la partida... Si cree el 10% de probabilidad de victoria es poco, conceder la victoria al rival y empezar nuevamente otra partida.
Lo que si, sugieren al final, puede ser opción de configuración en la modalidad de juego, siempre con la aprobación necesaria de autor, editor, diseñador, desarrollador, etc.
Dura 10min la partida... Si cree el 10% de probabilidad de victoria es poco, conceder la victoria al rival y empezar nuevamente otra partida.
Lo que si, sugieren al final, puede ser opción de configuración en la modalidad de juego, siempre con la aprobación necesaria de autor, editor, diseñador, desarrollador, etc.
KongKing123 • This suggestion has not been analyzed by delopers yet:
18. Feb 2024 10:39 • Bump to avoid automatic closure.
KongKing123 • This suggestion has not been analyzed by delopers yet:
28. Aug 2024 16:39 • Bump to avoid automatic closure.
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