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Each player has a number of Servant meeples, a set of Improvement tiles in front of them (representing areas of their estate's house and grounds), and a hand of Gentry cards. They also have a Reputation value, starting at 1.1; an amount of Money starting at £0; and a number of Objective Cards (some of which will be discarded as the game progresses).
Your Servant meeples are:
The game consists of players taking turns to host events at locations on their estate: each event requires a number of Servants to attend, and a number of Gentry to be played from the hand as guests to it. The outcome of an event will be a gain (or loss) of Reputation and/or Money, and/or the acquisition of new Gentry cards. After hosting an event, you may optionally buy one Improvement from the Builder's Market.
When your hand is running low, you can pass your turn to pick your discard pile back up - optionally taking either £200 or refreshing the Builder's Market.
On your turn you can either:
A standard turn consists of the following steps:
When you choose to pass:
Event | Regular Game | Extended Game | Effect |
---|---|---|---|
Village Fair | Rounds 3 and 9 | Rounds 4, 9 and 16 | Players who have flipped the Study tile receive £300 and 2 Reputation at the starts of these rounds. |
Courtship | Rounds 4, 8, 12 and 16 | Rounds 5, 10, 15 and 20 | No regular turns are taken: instead, whoever has the highest score for that courtship's current Theme colour (shown by the most recent upturned card at the top of the board) may take either the Charles or Elizabeth Fairchild card into their hand, and draw a Victory Point Card.
The final Courtship round is scored on the total for all four Theme colours, rather than just the fourth. (If a colour appears multiple times, it is counted multiple times.) |
Builder's Holiday | Round 11 | Round 13 | Players may buy any number of Improvement tiles during this round. |
National Holiday | Round 14 | Round 11 | Player Reputation does not limit actions this round. Players may host any event and invite any guest, irrespective of their Reputation. |
Add up:
Reputation
Level |
VP |
---|---|
1 | 1 |
2 | 3 |
3 | 6 |
4 | 10 |
5 | 15 |
6 | 21 |
7* | 28 |
8 | 36 |
Max | 45 |
*Maximum in Standard Play
Note: 3D is experimental
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